Home
last modified time | relevance | path

Searched defs:bindingIndex (Results 1 – 23 of 23) sorted by relevance

/external/angle/src/libANGLE/
DVertexArray.cpp129 for (size_t bindingIndex : mState.mBufferBindingMask) in onDestroy() local
190 for (size_t bindingIndex : mState.mBufferBindingMask) in detachBuffer() local
276 ANGLE_INLINE void VertexArray::setDirtyBindingBit(size_t bindingIndex, in setDirtyBindingBit()
333 ANGLE_INLINE void VertexArray::updateCachedTransformFeedbackBindingValidation(size_t bindingIndex, in updateCachedTransformFeedbackBindingValidation()
341 size_t bindingIndex, in bindVertexBufferImpl()
415 size_t bindingIndex, in bindVertexBuffer()
431 GLuint bindingIndex) in setVertexAttribBinding()
453 size_t bindingIndex, in setVertexBindingDivisor()
669 for (size_t bindingIndex : mState.getBufferBindingMask()) in onBind() local
704 for (size_t bindingIndex : mState.mBufferBindingMask) in onUnbind() local
[all …]
DVertexAttribute.cpp49 VertexAttribute::VertexAttribute(GLuint bindingIndex) in VertexAttribute()
DVertexAttribute.h91 GLuint bindingIndex; member
DVertexArray.h55 const VertexBinding &getVertexBinding(size_t bindingIndex) const in getVertexBinding()
DState.cpp2525 for (size_t bindingIndex = 0; bindingIndex < textureVector.size(); ++bindingIndex) in detachTexture() local
2783 GLuint bindingIndex, in bindVertexBuffer()
2804 void State::setVertexBindingDivisor(const Context *context, GLuint bindingIndex, GLuint divisor) in setVertexBindingDivisor()
DvalidationES31.cpp1170 GLuint bindingIndex, in ValidateBindVertexBuffer()
1219 GLuint bindingIndex, in ValidateVertexBindingDivisor()
1280 GLuint bindingIndex) in ValidateVertexAttribBinding()
DState.h1031 void setVertexAttribBinding(const Context *context, GLuint attribIndex, GLuint bindingIndex) in setVertexAttribBinding()
DContext.cpp1512 void Context::bindVertexBuffer(GLuint bindingIndex, in bindVertexBuffer()
5922 void Context::vertexAttribBinding(GLuint attribIndex, GLuint bindingIndex) in vertexAttribBinding()
5928 void Context::vertexBindingDivisor(GLuint bindingIndex, GLuint divisor) in vertexBindingDivisor()
/external/mesa3d/src/mesa/main/
Dvarray.c164 GLuint bindingIndex) in _mesa_vertex_attrib_binding()
255 GLuint bindingIndex, in vertex_binding_divisor()
2906 GLuint bindingIndex, GLuint buffer, GLintptr offset, in vertex_array_vertex_buffer()
2954 GLuint bindingIndex, GLuint buffer, in vertex_array_vertex_buffer_err()
3004 _mesa_BindVertexBuffer_no_error(GLuint bindingIndex, GLuint buffer, in _mesa_BindVertexBuffer_no_error()
3015 _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset, in _mesa_BindVertexBuffer()
3039 _mesa_VertexArrayVertexBuffer_no_error(GLuint vaobj, GLuint bindingIndex, in _mesa_VertexArrayVertexBuffer_no_error()
3052 _mesa_VertexArrayVertexBuffer(GLuint vaobj, GLuint bindingIndex, GLuint buffer, in _mesa_VertexArrayVertexBuffer()
3074 _mesa_VertexArrayBindVertexBufferEXT(GLuint vaobj, GLuint bindingIndex, GLuint buffer, in _mesa_VertexArrayBindVertexBufferEXT()
3548 GLuint attribIndex, GLuint bindingIndex, in vertex_array_attrib_binding()
[all …]
/external/angle/src/libANGLE/renderer/gl/
DVertexArrayGL.cpp795 GLuint bindingIndex = mState.getVertexAttribute(attribIndex).bindingIndex; in updateAttribBinding() local
810 angle::Result VertexArrayGL::updateBindingBuffer(const gl::Context *context, size_t bindingIndex) in updateBindingBuffer()
835 angle::Result VertexArrayGL::updateBindingDivisor(const gl::Context *context, size_t bindingIndex) in updateBindingDivisor()
913 size_t bindingIndex, in syncDirtyBinding()
DStateManagerGL.h133 GLuint bindingIndex = 0; member
/external/angle/src/tests/perf_tests/
DBindingPerf.cpp192 size_t bindingIndex = it % bindingPointsSize; in drawBenchmark() local
/external/deqp/external/vulkancts/modules/vulkan/binding_model/
DvktBindingDescriptorBufferTests.cpp3326 for (deUint32 bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in createGraphicsPipeline() local
4197 for (deUint32 bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in pushDescriptorSet() local
4310 for (deUint32 bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in pushDescriptorSet() local
4475 for (deUint32 bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in iterate() local
4575 for (deUint32 bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in iterate() local
4613 for (deUint32 bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in iterate() local
4735 for (deUint32 bindingIndex = 0; bindingIndex < u32(dsl.bindings.size()); ++bindingIndex) in iterate() local
/external/deqp/external/vulkancts/framework/vulkan/
DvkBuilderUtil.hpp104 deUint32 bindingIndex; member
/external/skia/src/gpu/graphite/
DDrawPass.cpp141 bool setCurrentTextureBindings(TextureBindingCache::Index bindingIndex) { in setCurrentTextureBindings()
/external/angle/src/libANGLE/renderer/vulkan/
DVertexArrayVk.cpp563 for (size_t bindingIndex : mState.getBufferBindingMask()) in syncState() local
Dvk_cache_utils.h1595 bool hasWriteDescAtIndex(uint32_t bindingIndex) const in hasWriteDescAtIndex()
1600 void incrementDescriptorCount(uint32_t bindingIndex, uint32_t count) in incrementDescriptorCount()
Dvk_cache_utils.cpp4509 void DescriptorSetLayoutDesc::update(uint32_t bindingIndex, in update()
4536 for (uint32_t bindingIndex = 0; bindingIndex < kMaxDescriptorSetLayoutBindings; ++bindingIndex) in unpackBindings() local
5416 void WriteDescriptorDescs::updateWriteDesc(uint32_t bindingIndex, in updateWriteDesc()
5766 void DescriptorSetDescBuilder::updateUniformBuffer(uint32_t bindingIndex, in updateUniformBuffer()
/external/angle/src/libANGLE/capture/
Dserialize.cpp1335 for (size_t bindingIndex = 0; bindingIndex < vertexBindings.size(); ++bindingIndex) in SerializeVertexBindingsVector() local
DFrameCapture.cpp3056 for (size_t bindingIndex : vertexPointerBindings.flip()) in CaptureVertexArrayState() local
4693 for (size_t bindingIndex = 0; bindingIndex < apiBindings.size(); ++bindingIndex) in CaptureMidExecutionSetup() local
5049 for (GLuint bindingIndex = 0; bindingIndex < static_cast<GLuint>(samplerBindings.size()); in CaptureMidExecutionSetup() local
5061 for (GLuint bindingIndex = 0; bindingIndex < static_cast<GLuint>(imageUnits.size()); in CaptureMidExecutionSetup() local
/external/vulkan-validation-layers/layers/generated/
Dparameter_validation.cpp3482 … for (uint32_t bindingIndex = 0; bindingIndex < pCreateInfo->bindingCount; ++bindingIndex) in PreCallValidateCreateDescriptorSetLayout() local
5419 … for (uint32_t bindingIndex = 0; bindingIndex < pCreateInfo->bindingCount; ++bindingIndex) in PreCallValidateGetDescriptorSetLayoutSupport() local
7541 … for (uint32_t bindingIndex = 0; bindingIndex < pCreateInfo->bindingCount; ++bindingIndex) in PreCallValidateGetDescriptorSetLayoutSupportKHR() local
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassTests.cpp2307 deUint32 bindingIndex = 0; in SubpassRenderer() local
2417 deUint32 bindingIndex = 0; in SubpassRenderer() local
/external/angle/src/tests/gl_tests/
DGLSLTest.cpp10391 uint32_t bindingIndex, in InitBuffer()