Searched defs:bindingLocation (Results 1 – 6 of 6) sorted by relevance
| /external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
| D | vktShaderRender.cpp | 728 void ShaderRenderCaseInstance::setupUniformData (deUint32 bindingLocation, size_t size, const void*… in setupUniformData() 763 void ShaderRenderCaseInstance::addUniform (deUint32 bindingLocation, vk::VkDescriptorType descripto… in addUniform() 771 void ShaderRenderCaseInstance::addAttribute (deUint32 bindingLocation, in addAttribute() 839 void ShaderRenderCaseInstance::useAttribute (deUint32 bindingLocation, BaseAttributeType type) in useAttribute() 855 void ShaderRenderCaseInstance::useUniform (deUint32 bindingLocation, BaseUniformType type) in useUniform() 1375 void ShaderRenderCaseInstance::useSampler (deUint32 bindingLocation, deUint32 textureId) in useSampler() 1582 void ShaderRenderCaseInstance::createSamplerUniform (deUint32 bindingLocation, in createSamplerUniform()
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| D | vktShaderRender.hpp | 687 void ShaderRenderCaseInstance::addUniform (deUint32 bindingLocation, vk::VkDescriptorType descripto… in addUniform()
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| D | vktShaderRenderMatrixTests.cpp | 1484 void ShaderMatrixInstance::addMatrixUniform(deUint32 bindingLocation, DataType dataType, const floa… in addMatrixUniform()
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| /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
| D | vktOpaqueTypeIndexingTests.cpp | 288 static void declareUniformIndexVars (std::ostream& str, deUint32 bindingLocation, const char* varPr… in declareUniformIndexVars()
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| D | vktShaderExecutor.cpp | 741 void FragmentOutExecutor::addAttribute (deUint32 bindingLocation, VkFormat format, deUint32 sizePer… in addAttribute()
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| /external/angle/src/libANGLE/ |
| D | Program.cpp | 3157 int bindingLocation = mAttributeBindings.getBinding(attribute); in linkAttributes() local
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