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Searched defs:bindingReqs (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/graphite/
DContextUtils.cpp193 std::string EmitTexturesAndSamplers(const ResourceBindingRequirements& bindingReqs, in EmitTexturesAndSamplers()
213 std::string EmitSamplerLayout(const ResourceBindingRequirements& bindingReqs, int* binding) { in EmitSamplerLayout()
293 std::string GetSkSLVS(const ResourceBindingRequirements& bindingReqs, in GetSkSLVS()
350 FragSkSLInfo GetSkSLFS(const ResourceBindingRequirements& bindingReqs, in GetSkSLFS()
DDrawPass.cpp445 const ResourceBindingRequirements& bindingReqs = in Make() local
DShaderCodeDictionary.cpp112 std::string ShaderInfo::toSkSL(const ResourceBindingRequirements& bindingReqs, in toSkSL()
/external/skia/src/gpu/graphite/render/
DBitmapTextRenderStep.cpp74 const ResourceBindingRequirements& bindingReqs, int* nextBindingIndex) const { in texturesAndSamplersSkSL() argument
DSDFTextRenderStep.cpp74 const ResourceBindingRequirements& bindingReqs, int* nextBindingIndex) const { in texturesAndSamplersSkSL() argument