| /external/skia/docs/examples/ |
| D | pathops.cpp | 29 SkColor blendColor = blend(oneColor, twoColor); in draw() local
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| /external/skia/gm/ |
| D | pathopsinverse.cpp | 32 SkColor blendColor = blend(oneColor, twoColor); in onOnceBeforeDraw() local
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| /external/angle/src/libANGLE/renderer/d3d/d3d9/ |
| D | StateManager9.cpp | 331 const gl::ColorF &blendColor = glState.getBlendColor(); in setBlendDepthRasterStates() local 702 void StateManager9::setBlendColor(const gl::BlendState &blendState, const gl::ColorF &blendColor) in setBlendColor()
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| /external/deqp/modules/glshared/ |
| D | glsInteractionTestUtil.hpp | 96 tcu::Vec4 blendColor; member
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| /external/swiftshader/src/Pipeline/ |
| D | PixelProgram.cpp | 260 void PixelProgram::blendColor(Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMa… in blendColor() function in sw::PixelProgram
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| /external/deqp/modules/gles2/functional/ |
| D | es2fBlendTests.cpp | 76 Vec4 blendColor; member
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| /external/deqp/modules/gles3/functional/ |
| D | es3fBlendTests.cpp | 88 Vec4 blendColor; member
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| /external/deqp/framework/referencerenderer/ |
| D | rrFragmentOperations.cpp | 359 void FragmentProcessor::executeBlendFactorComputeRGB (const Vec4& blendColor, const BlendState& ble… in executeBlendFactorComputeRGB() 410 void FragmentProcessor::executeBlendFactorComputeA (const Vec4& blendColor, const BlendState& blend… in executeBlendFactorComputeA()
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| D | rrRenderState.hpp | 260 tcu::Vec4 blendColor; //!< Components should be in range [0, 1]. member
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| /external/angle/src/libANGLE/renderer/metal/ |
| D | mtl_command_buffer.h | 350 std::array<float, 4> blendColor; member
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| /external/angle/src/libANGLE/renderer/gl/ |
| D | StateManagerGL.h | 52 gl::ColorF blendColor; member
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| D | StateManagerGL.cpp | 1302 void StateManagerGL::setBlendColor(const gl::ColorF &blendColor) in setBlendColor()
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| D | DispatchTableGL_autogen.h | 96 PFNGLBLENDCOLORPROC blendColor = nullptr; variable
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| /external/deqp/framework/opengl/simplereference/ |
| D | sglrGLContext.cpp | 575 void GLContext::blendColor (float red, float green, float blue, float alpha) in blendColor() function in sglr::GLContext
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| D | sglrReferenceContext.cpp | 2979 void ReferenceContext::blendColor (float red, float green, float blue, float alpha) in blendColor() function in sglr::ReferenceContext
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| /external/angle/src/libANGLE/renderer/d3d/d3d11/ |
| D | StateManager11.cpp | 1252 const gl::ColorF &blendColor, in syncBlendState()
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| /external/deqp/framework/opengl/wrapper/ |
| D | glwFunctions.inl | 37 glBlendColorFunc blendColor; variable
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| /external/angle/src/tests/gl_tests/ |
| D | StateChangeTest.cpp | 1652 void blendAndVerifyColor(const GLColor32F blendColor, const GLColor expectedColor) in blendAndVerifyColor()
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