Searched defs:bufferBinding (Results 1 – 13 of 13) sorted by relevance
44 deUint32 bufferBinding; //!< GL_BUFFER_BINDING member
2778 GLenum GetBufferBindingQuery(gl::BufferBinding bufferBinding) in GetBufferBindingQuery()2814 std::string GetBufferBindingString(gl::BufferBinding bufferBinding) in GetBufferBindingString()
950 int bufferBinding = params[0]; in getAtomicCounterBufferSizeMap() local
1851 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = mState.getBuffer(); in setBuffer() local
193 const BindingPointer<Buffer> &bufferBinding = binding.getBuffer(); in detachBuffer() local
2871 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = mState.getBuffer(); in getRGBAConversionBufferHelper() local2884 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = mState.getBuffer(); in convertBufferToRGBA() local2932 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = mState.getBuffer(); in syncState() local
796 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = buffers[block.binding]; in UpdateBuffersWithSharedCacheKey() local1869 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in renderPassUsesStorageResources() local1890 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in renderPassUsesStorageResources() local8234 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = in endRenderPassIfComputeReadAfterTransformFeedbackWrite() local
6083 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = buffers[block.binding]; in updateOneShaderBuffer() local6211 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = buffers[arrayElement]; in updateAtomicCounters() local
1198 const int bufferBinding = shader->getDefaultBlock().variables[ndx].layout.binding; in getAtomicCounterMaxBufferSize() local
2583 glw::GLint bufferBinding = -1; in iterate() local
433 rc::DataBuffer* bufferBinding; member
7463 int bufferBinding = TQualifier::layoutBindingEnd; in vkRelaxedRemapUniformVariable() local
7409 int bufferBinding = TQualifier::layoutBindingEnd; in vkRelaxedRemapUniformVariable() local