Searched defs:bufferId (Results 1 – 5 of 5) sorted by relevance
288 BufferData* GLSharedGroup::getBufferData(GLuint bufferId) { in getBufferData()307 void GLSharedGroup::addBufferData(GLuint bufferId, GLsizeiptr size, const void* data) { in addBufferData()314 void GLSharedGroup::updateBufferData(GLuint bufferId, GLsizeiptr size, const void* data) { in updateBufferData()325 void GLSharedGroup::setBufferUsage(GLuint bufferId, GLenum usage) { in setBufferUsage()334 void GLSharedGroup::setBufferMapped(GLuint bufferId, bool mapped) { in setBufferMapped()342 GLenum GLSharedGroup::getBufferUsage(GLuint bufferId) { in getBufferUsage()350 bool GLSharedGroup::isBufferMapped(GLuint bufferId) { in isBufferMapped()358 GLenum GLSharedGroup::subUpdateBufferData(GLuint bufferId, GLintptr offset, GLsizeiptr size, const … in subUpdateBufferData()374 void GLSharedGroup::deleteBufferData(GLuint bufferId) { in deleteBufferData()
52 uint64_t bufferId() const { return buffer_id_; } in bufferId() function
42 void StreamBufferCache::remove(const int64_t bufferId) { in remove()
367 GLuint bufferId = ctx->m_state->getBuffer(target); in s_glBufferData() local378 GLuint bufferId = ctx->m_state->getBuffer(target); in s_glBufferSubData() local
680 GLuint bufferId = ctx->m_state->getBuffer(target); in s_glBufferData() local698 GLuint bufferId = ctx->m_state->getBuffer(target); in s_glBufferSubData() local3060 GLuint bufferId = m_state->getBuffer(target); in getBufferData() local