Searched defs:builtInSymbol (Results 1 – 1 of 1) sorted by relevance
1401 if (const TSymbol *builtInSymbol = symbolTable.findBuiltIn(identifier, mShaderVersion)) in declareVariable() local1416 if (const TSymbol *builtInSymbol = symbolTable.findBuiltIn(identifier, mShaderVersion)) in declareVariable() local1439 const TSymbol *builtInSymbol = symbolTable.findBuiltIn(identifier, mShaderVersion); in declareVariable() local1470 if (const TSymbol *builtInSymbol = symbolTable.findBuiltIn(identifier, mShaderVersion)) in declareVariable() local