Searched defs:chunk (Results 1 – 9 of 9) sorted by relevance
102 Chunk* chunk = new Chunk(map.Begin(), map.Size()); in AddMap() local163 Chunk* chunk = *best_fit_iter; in AllocArena() local224 Chunk* chunk = *iter; in FreeRangeLocked() local253 Chunk* chunk = new Chunk(range_begin, range_size); in FreeRangeLocked() local
55 inline void SwapSpace::InsertChunk(const SpaceChunk& chunk) { in InsertChunk()74 for (const SpaceChunk& chunk : free_by_start_) { in ~SwapSpace() local184 SpaceChunk chunk = { reinterpret_cast<uint8_t*>(ptr), size }; in Free() local
60 void* chunk = allocator_.allocate(kChunkSize); in AllocateChunk() local
142 for (const ImageSpace::BootImageLayout::ImageChunk& chunk : layout.GetChunks()) { in GetBootImageInfoList() local
202 ObjPtr<mirror::Object> chunk = dispatch->InvokeStatic<'L', 'I', 'L', 'I', 'I'>( in DdmHandleChunk() local
357 public void pretendToUse(byte[] chunk) {} in pretendToUse()
64 jobject chunk) { in Java_art_Test1940_processChunk()
1656 for (const ImageChunk& chunk : chunks_) { in ValidateBootImageChecksum() local1838 ImageChunk chunk; in ReadHeader() local2033 ImageChunk chunk; in CompileBootclasspathElements() local2290 const BootImageLayout::ImageChunk& chunk = chunks[i]; in LoadImage() local2986 bool LoadComponents(const BootImageLayout::ImageChunk& chunk, in LoadComponents()
1138 uint32_t chunk = vector_length_ * unroll; in Vectorize() local