Searched defs:clampedVertexCount (Results 1 – 4 of 4) sorted by relevance
1079 uint32_t clampedVertexCount = gl::clampCast<uint32_t>(vertexOrIndexCount); in handleLineLoop() local
3912 uint32_t clampedVertexCount = gl::GetClampedVertexCount<uint32_t>(count); in drawArrays() local3939 uint32_t clampedVertexCount = gl::GetClampedVertexCount<uint32_t>(count); in drawArraysInstanced() local3963 uint32_t clampedVertexCount = gl::GetClampedVertexCount<uint32_t>(count); in drawArraysInstancedBaseInstance() local
4425 uint32_t clampedVertexCount, in getIndexBufferForDrawArrays()
1870 UINT clampedVertexCount = gl::GetClampedVertexCount<UINT>(vertexCount); in drawArrays() local2024 UINT clampedVertexCount = gl::clampCast<UINT>(indexRange.vertexCount()); in drawElements() local