Home
last modified time | relevance | path

Searched defs:clearColor (Results 1 – 25 of 174) sorted by relevance

1234567

/external/deqp/external/vulkancts/framework/vulkan/
DvkCmdUtil.cpp122 const tcu::Vec4& clearColor, in beginRenderPass()
135 const tcu::Vec4& clearColor, in beginRenderPass()
149 const tcu::Vec4& clearColor, in beginRenderPass()
169 const tcu::UVec4& clearColor, in beginRenderPass()
203 const tcu::Vec4& clearColor, in beginRenderPass()
/external/autotest/client/deps/webgl_mpd/src/resources/
DJ3DI.js31 function initWebGL(canvasName, vshader, fshader, attribs, clearColor, clearDepth) argument
56 function simpleSetup(gl, vshader, fshader, attribs, clearColor, clearDepth) argument
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawBaseClass.cpp196 const vk::VkClearValue clearColor { { { 0.0f, 0.0f, 0.0f, 1.0f } } }; in preRenderBarriers() local
264 const vk::VkClearValue clearColor{ { { 0.0f, 0.0f, 0.0f, 1.0f } } }; in beginDynamicRender() local
DvktDrawShaderViewportIndexTests.cpp428 const Vec4& clearColor, in generateReferenceImage()
669 const Vec4& clearColor, in Renderer()
950 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testVertexFragmentShader() local
1011 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testTessellationShader() local
DvktDrawShaderLayerTests.cpp354 const Vec4& clearColor, in generateReferenceImage()
621 const Vec4& clearColor, in Renderer()
895 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testVertexShader() local
955 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testTessellationShader() local
DvktDrawDifferingInterpolationTests.cpp321 const VkClearValue clearColor { { { 0.0f, 0.0f, 0.0f, 1.0f } } }; in iterate() local
401 …enderCommands (VkCommandBuffer cmdBuffer, VkImage colorTargetImage, const VkClearValue& clearColor) in preRenderCommands()
DvktDrawInvertedDepthRangesTests.cpp325 …sTestInstance::preRenderCommands (VkCommandBuffer cmdBuffer, const VkClearValue& clearColor, const… in preRenderCommands()
497 …thRangesTestInstance::beginRender(VkCommandBuffer cmdBuffer, const VkClearValue& clearColor, const… in beginRender()
526 const VkClearValue clearColor = makeClearValueColor(kClearColor); in iterate() local
/external/angle/src/tests/gl_tests/
DFloatingPointSurfaceTest.cpp50 GLColor32F clearColor(0.0f, 1.0f, 2.0f, 3.0f); in TEST_P() local
/external/skia/src/gpu/graphite/
DDrawContext.cpp84 void DrawContext::clear(const SkColor4f& clearColor) { in clear()
160 const std::array<float, 4>& clearColor, in Make()
DDrawPass.h70 std::array<float, 4> clearColor() const { return fClearColor; } in clearColor() function
/external/deqp/external/vulkancts/modules/vulkan/fragment_ops/
DvktFragmentOperationsScissorMultiViewportTests.cpp200 const Vec4& clearColor, in generateReferenceImage()
307 const Vec4& clearColor, in ScissorRenderer()
406 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in test() local
DvktFragmentOperationsEarlyFragmentTests.cpp485 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local
536 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local
568 const tcu::Vec4 clearColor = tcu::Vec4(1.0f, 1.0f, 0.0f, 1.0f); in iterate() local
655 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); in generateReferenceColorImage() local
790 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local
1107 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); in generateReferenceColorImage() local
1540 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local
2038 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); in generateReferenceColorImage() local
2201 const tcu::Vec4 clearColor (0.0f, 0.0f, 0.0f, 1.0f); in iterate() local
DvktFragmentOperationsScissorTests.cpp275 …yScissor (tcu::PixelBufferAccess imageAccess, const Vec4& floatScissorArea, const Vec4& clearColor) in applyScissor()
342 … IVec2& renderSize, const VkFormat colorFormat, const Vec4& primitiveColor, const Vec4& clearColor) in ScissorRenderer()
448 const Vec4 clearColor (0.5f, 0.5f, 1.0f, 1.0f); in test() local
/external/deqp/modules/egl/
DteglPartialUpdateTests.cpp502 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
643 void clearColorScreen (const glw::Functions& gl, const tcu::Vec4& clearColor) in clearColorScreen()
649 void clearColorReference (tcu::Surface* ref, const tcu::Vec4& clearColor) in clearColorReference()
694 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
756 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
DteglSwapBuffersWithDamageTests.cpp406 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
486 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
574 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
749 void clearColorScreen (const glw::Functions& gl, const tcu::Vec4& clearColor) in clearColorScreen()
DteglBufferAgeTests.cpp502 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
698 void clearColorScreen (const glw::Functions& gl, const tcu::Vec4& clearColor) in clearColorScreen()
704 void clearColorReference (tcu::Surface* ref, const tcu::Vec4& clearColor) in clearColorReference()
/external/deqp/external/vulkancts/modules/vulkan/geometry/
DvktGeometryInstancedRenderingTests.cpp145 const Vec4& clearColor, in draw()
245 void generateReferenceImage(tcu::PixelBufferAccess image, const Vec4& clearColor, const std::vector… in generateReferenceImage()
364 const Vec4 clearColor = Vec4(0.0f, 0.0f, 0.0f, 1.0f); in test() local
/external/skia/src/gpu/ganesh/d3d/
DGrD3DTextureRenderTarget.cpp142 SkColor4f clearColor = { 0, 0, 0, 0 }; in MakeNewTextureRenderTarget() local
201 SkColor4f clearColor = { 1, 1, 1, 1 }; in MakeWrappedTextureRenderTarget() local
DGrD3DTextureResource.cpp65 SkColor4f clearColor) { in CreateMSAA()
/external/angle/src/tests/gl_tests/gles1/
DBGRATextureTest.cpp101 GLColor clearColor = GLColor(102, 102, 102, 255); in TEST_P() local
/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/
DvktDynamicStateBaseClass.cpp276 const vk::VkClearColorValue clearColor = { { 0.0f, 0.0f, 0.0f, 1.0f } }; in beginRenderPass() local
280 void DynamicStateBaseClass::beginRenderPassWithClearColor(const vk::VkClearColorValue& clearColor, … in beginRenderPassWithClearColor()
/external/angle/src/libANGLE/renderer/d3d/
DFramebufferD3D.h38 gl::DrawBufferMask clearColor; member
/external/mesa3d/src/mesa/swrast/
Ds_clear.c125 const GLfloat (*clearColor)[4] = in clear_rgba_buffer() local
/external/deqp/external/vulkancts/modules/vulkan/conditional_rendering/
DvktConditionalClearAttachmentTests.cpp93 const tcu::Vec4 clearColor = tcu::RGBA::black().toVec(); in iterate() local
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineStencilExportTests.cpp443 const Vec4& clearColor, in generateReferenceImage()
475 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testStencilExportReplace() local

1234567