| /external/deqp/external/vulkancts/framework/vulkan/ |
| D | vkCmdUtil.cpp | 122 const tcu::Vec4& clearColor, in beginRenderPass() 135 const tcu::Vec4& clearColor, in beginRenderPass() 149 const tcu::Vec4& clearColor, in beginRenderPass() 169 const tcu::UVec4& clearColor, in beginRenderPass() 203 const tcu::Vec4& clearColor, in beginRenderPass()
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| /external/autotest/client/deps/webgl_mpd/src/resources/ |
| D | J3DI.js | 31 function initWebGL(canvasName, vshader, fshader, attribs, clearColor, clearDepth) argument 56 function simpleSetup(gl, vshader, fshader, attribs, clearColor, clearDepth) argument
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| /external/deqp/external/vulkancts/modules/vulkan/draw/ |
| D | vktDrawBaseClass.cpp | 196 const vk::VkClearValue clearColor { { { 0.0f, 0.0f, 0.0f, 1.0f } } }; in preRenderBarriers() local 264 const vk::VkClearValue clearColor{ { { 0.0f, 0.0f, 0.0f, 1.0f } } }; in beginDynamicRender() local
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| D | vktDrawShaderViewportIndexTests.cpp | 428 const Vec4& clearColor, in generateReferenceImage() 669 const Vec4& clearColor, in Renderer() 950 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testVertexFragmentShader() local 1011 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testTessellationShader() local
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| D | vktDrawShaderLayerTests.cpp | 354 const Vec4& clearColor, in generateReferenceImage() 621 const Vec4& clearColor, in Renderer() 895 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testVertexShader() local 955 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testTessellationShader() local
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| D | vktDrawDifferingInterpolationTests.cpp | 321 const VkClearValue clearColor { { { 0.0f, 0.0f, 0.0f, 1.0f } } }; in iterate() local 401 …enderCommands (VkCommandBuffer cmdBuffer, VkImage colorTargetImage, const VkClearValue& clearColor) in preRenderCommands()
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| D | vktDrawInvertedDepthRangesTests.cpp | 325 …sTestInstance::preRenderCommands (VkCommandBuffer cmdBuffer, const VkClearValue& clearColor, const… in preRenderCommands() 497 …thRangesTestInstance::beginRender(VkCommandBuffer cmdBuffer, const VkClearValue& clearColor, const… in beginRender() 526 const VkClearValue clearColor = makeClearValueColor(kClearColor); in iterate() local
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| /external/angle/src/tests/gl_tests/ |
| D | FloatingPointSurfaceTest.cpp | 50 GLColor32F clearColor(0.0f, 1.0f, 2.0f, 3.0f); in TEST_P() local
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| /external/skia/src/gpu/graphite/ |
| D | DrawContext.cpp | 84 void DrawContext::clear(const SkColor4f& clearColor) { in clear() 160 const std::array<float, 4>& clearColor, in Make()
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| D | DrawPass.h | 70 std::array<float, 4> clearColor() const { return fClearColor; } in clearColor() function
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| /external/deqp/external/vulkancts/modules/vulkan/fragment_ops/ |
| D | vktFragmentOperationsScissorMultiViewportTests.cpp | 200 const Vec4& clearColor, in generateReferenceImage() 307 const Vec4& clearColor, in ScissorRenderer() 406 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in test() local
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| D | vktFragmentOperationsEarlyFragmentTests.cpp | 485 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local 536 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local 568 const tcu::Vec4 clearColor = tcu::Vec4(1.0f, 1.0f, 0.0f, 1.0f); in iterate() local 655 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); in generateReferenceColorImage() local 790 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local 1107 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); in generateReferenceColorImage() local 1540 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local 2038 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); in generateReferenceColorImage() local 2201 const tcu::Vec4 clearColor (0.0f, 0.0f, 0.0f, 1.0f); in iterate() local
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| D | vktFragmentOperationsScissorTests.cpp | 275 …yScissor (tcu::PixelBufferAccess imageAccess, const Vec4& floatScissorArea, const Vec4& clearColor) in applyScissor() 342 … IVec2& renderSize, const VkFormat colorFormat, const Vec4& primitiveColor, const Vec4& clearColor) in ScissorRenderer() 448 const Vec4 clearColor (0.5f, 0.5f, 1.0f, 1.0f); in test() local
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| /external/deqp/modules/egl/ |
| D | teglPartialUpdateTests.cpp | 502 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local 643 void clearColorScreen (const glw::Functions& gl, const tcu::Vec4& clearColor) in clearColorScreen() 649 void clearColorReference (tcu::Surface* ref, const tcu::Vec4& clearColor) in clearColorReference() 694 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local 756 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
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| D | teglSwapBuffersWithDamageTests.cpp | 406 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local 486 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local 574 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local 749 void clearColorScreen (const glw::Functions& gl, const tcu::Vec4& clearColor) in clearColorScreen()
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| D | teglBufferAgeTests.cpp | 502 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() local 698 void clearColorScreen (const glw::Functions& gl, const tcu::Vec4& clearColor) in clearColorScreen() 704 void clearColorReference (tcu::Surface* ref, const tcu::Vec4& clearColor) in clearColorReference()
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| /external/deqp/external/vulkancts/modules/vulkan/geometry/ |
| D | vktGeometryInstancedRenderingTests.cpp | 145 const Vec4& clearColor, in draw() 245 void generateReferenceImage(tcu::PixelBufferAccess image, const Vec4& clearColor, const std::vector… in generateReferenceImage() 364 const Vec4 clearColor = Vec4(0.0f, 0.0f, 0.0f, 1.0f); in test() local
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| /external/skia/src/gpu/ganesh/d3d/ |
| D | GrD3DTextureRenderTarget.cpp | 142 SkColor4f clearColor = { 0, 0, 0, 0 }; in MakeNewTextureRenderTarget() local 201 SkColor4f clearColor = { 1, 1, 1, 1 }; in MakeWrappedTextureRenderTarget() local
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| D | GrD3DTextureResource.cpp | 65 SkColor4f clearColor) { in CreateMSAA()
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| /external/angle/src/tests/gl_tests/gles1/ |
| D | BGRATextureTest.cpp | 101 GLColor clearColor = GLColor(102, 102, 102, 255); in TEST_P() local
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| /external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
| D | vktDynamicStateBaseClass.cpp | 276 const vk::VkClearColorValue clearColor = { { 0.0f, 0.0f, 0.0f, 1.0f } }; in beginRenderPass() local 280 void DynamicStateBaseClass::beginRenderPassWithClearColor(const vk::VkClearColorValue& clearColor, … in beginRenderPassWithClearColor()
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| /external/angle/src/libANGLE/renderer/d3d/ |
| D | FramebufferD3D.h | 38 gl::DrawBufferMask clearColor; member
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| /external/mesa3d/src/mesa/swrast/ |
| D | s_clear.c | 125 const GLfloat (*clearColor)[4] = in clear_rgba_buffer() local
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| /external/deqp/external/vulkancts/modules/vulkan/conditional_rendering/ |
| D | vktConditionalClearAttachmentTests.cpp | 93 const tcu::Vec4 clearColor = tcu::RGBA::black().toVec(); in iterate() local
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| /external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
| D | vktPipelineStencilExportTests.cpp | 443 const Vec4& clearColor, in generateReferenceImage() 475 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testStencilExportReplace() local
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