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Searched defs:clientBuffer (Results 1 – 11 of 11) sorted by relevance

/frameworks/base/libs/hwui/utils/
DGLUtils.h57 AutoEglImage(EGLDisplay display, EGLClientBuffer clientBuffer) : mDisplay(display) { in AutoEglImage()
/frameworks/av/media/codec2/sfplugin/
DCCodecBuffers.cpp507 sp<Codec2Buffer> clientBuffer; in releaseSlot() local
581 sp<Codec2Buffer> clientBuffer = impl.mBuffers[i].clientBuffer; in initialize() local
622 sp<Codec2Buffer> clientBuffer; in returnBuffer() local
1143 sp<MediaCodecBuffer> *clientBuffer) { in registerBuffer()
1148 [buffer](const sp<Codec2Buffer> &clientBuffer) { in registerBuffer()
1173 sp<MediaCodecBuffer> *clientBuffer) { in registerCsd()
1178 [csd](const sp<Codec2Buffer> &clientBuffer) { in registerCsd()
1274 sp<MediaCodecBuffer> *clientBuffer) { in registerBuffer()
1295 sp<MediaCodecBuffer> *clientBuffer) { in registerCsd()
1379 sp<Codec2Buffer> clientBuffer = ConstLinearBlockBuffer::Allocate(mFormat, buffer); in wrap() local
DCCodecBuffers.h625 sp<Codec2Buffer> clientBuffer; member
742 const sp<Codec2Buffer> clientBuffer; member
/frameworks/av/media/mtp/tests/MtpFuzzer/
DMtpPacketFuzzerUtils.h81 std::vector<uint8_t> clientBuffer = (fdp->ConsumeBytes<uint8_t>( in fillUsbRequest() local
/frameworks/av/media/codec2/sfplugin/tests/
DCCodecBuffers_test.cpp61 sp<MediaCodecBuffer> clientBuffer; in TEST() local
244 sp<MediaCodecBuffer> clientBuffer; in TEST() local
384 sp<MediaCodecBuffer> clientBuffer; in TEST() local
839 sp<MediaCodecBuffer> clientBuffer; in TEST_P() local
888 sp<MediaCodecBuffer> clientBuffer; in TEST() local
/frameworks/base/libs/hwui/pipeline/skia/
DVkInteropFunctorDrawable.cpp116 const EGLClientBuffer clientBuffer = eglGetNativeClientBufferANDROID(mFrameBuffer.get()); in onDraw() local
/frameworks/native/opengl/tests/gl_yuvtex/
Dgl_yuvtex.cpp130 EGLClientBuffer clientBuffer = (EGLClientBuffer)yuvTexBuffer->getNativeBuffer(); in setupYuvTexSurface() local
/frameworks/native/opengl/tests/gl2_yuvtex/
Dgl2_yuvtex.cpp235 EGLClientBuffer clientBuffer = (EGLClientBuffer)yuvTexBuffer->getNativeBuffer(); in setupYuvTexSurface() local
/frameworks/av/media/module/bufferpool/1.0/
DBufferPoolClient.cpp322 auto clientBuffer = std::make_unique<ClientBuffer>( in allocate() local
394 auto clientBuffer = std::make_unique<ClientBuffer>( in receive() local
/frameworks/base/libs/hwui/
DHardwareBitmapUploader.cpp177 const EGLClientBuffer clientBuffer = eglGetNativeClientBufferANDROID(ahb); in onUploadHardwareBitmap() local
/frameworks/av/media/module/bufferpool/2.0/
DBufferPoolClient.cpp377 auto clientBuffer = std::make_unique<ClientBuffer>( in allocate() local
449 auto clientBuffer = std::make_unique<ClientBuffer>( in receive() local