Searched defs:colorBufferHandle (Results 1 – 6 of 6) sorted by relevance
| /device/generic/vulkan-cereal/stream-servers/vulkan/ |
| D | VkCommonOperations.cpp | 1606 bool isColorBufferExportedToGl(uint32_t colorBufferHandle, bool* exported) { in isColorBufferExportedToGl() 1622 bool getColorBufferAllocationInfoLocked(uint32_t colorBufferHandle, VkDeviceSize* outSize, in getColorBufferAllocationInfoLocked() 1649 bool getColorBufferAllocationInfo(uint32_t colorBufferHandle, VkDeviceSize* outSize, in getColorBufferAllocationInfo() 1774 FrameworkFormat frameworkFormat, uint32_t colorBufferHandle, in setupVkColorBufferLocked() 1977 FrameworkFormat frameworkFormat, uint32_t colorBufferHandle, in setupVkColorBuffer() 1988 std::optional<VkColorBufferMemoryExport> exportColorBufferMemory(uint32_t colorBufferHandle) { in exportColorBufferMemory() 2021 bool teardownVkColorBufferLocked(uint32_t colorBufferHandle) { in teardownVkColorBufferLocked() 2050 bool teardownVkColorBuffer(uint32_t colorBufferHandle) { in teardownVkColorBuffer() 2057 VkEmulation::ColorBufferInfo getColorBufferInfo(uint32_t colorBufferHandle) { in getColorBufferInfo() 2089 bool colorBufferNeedsUpdateBetweenGlAndVk(uint32_t colorBufferHandle) { in colorBufferNeedsUpdateBetweenGlAndVk() [all …]
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| D | VkAndroidNativeBuffer.h | 62 uint32_t colorBufferHandle; member
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| D | VkAndroidNativeBuffer.cpp | 791 uint32_t colorBufferHandle = anbInfo->colorBufferHandle; in syncImageToColorBuffer() local
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| /device/generic/goldfish-opengl/system/vulkan_enc/ |
| D | AndroidHardwareBuffer.cpp | 232 uint32_t colorBufferHandle = in getAndroidHardwareBufferPropertiesANDROID() local 274 uint32_t colorBufferHandle = in importAndroidHardwareBuffer() local
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| /device/generic/vulkan-cereal/stream-servers/ |
| D | FrameBuffer.cpp | 3114 HandleType colorBufferHandle = stream->getBe32(); in onLoad() local 3424 uint32_t colorBufferHandle, bool colorBufferIsTarget) { in borrowColorBufferForComposition() 3442 uint32_t colorBufferHandle) { in borrowColorBufferForDisplay() 3661 bool FrameBuffer::flushColorBufferFromGl(HandleType colorBufferHandle) { in flushColorBufferFromGl() 3670 bool FrameBuffer::flushColorBufferFromVk(HandleType colorBufferHandle) { in flushColorBufferFromVk() 3679 bool FrameBuffer::flushColorBufferFromVkBytes(HandleType colorBufferHandle, const void* bytes, size… in flushColorBufferFromVkBytes() 3688 bool FrameBuffer::invalidateColorBufferForGl(HandleType colorBufferHandle) { in invalidateColorBufferForGl() 3697 bool FrameBuffer::invalidateColorBufferForVk(HandleType colorBufferHandle) { in invalidateColorBufferForVk()
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| D | RenderControl.cpp | 883 HandleType colorBufferHandle = fb->getEmulatedEglWindowSurfaceColorBufferHandle(windowSurface); in rcFlushWindowColorBuffer() local
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