Home
last modified time | relevance | path

Searched defs:colorLoc (Results 1 – 25 of 27) sorted by relevance

12

/external/deqp/modules/gles3/functional/
Des3fPolygonOffsetTests.cpp372 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); in testPolygonOffset() local
502 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); in testPolygonOffset() local
621 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); in testPolygonOffset() local
773 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); in testPolygonOffset() local
886 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); in testPolygonOffset() local
1003 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); in testPolygonOffset() local
1125 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); in testPolygonOffset() local
Des3fShaderInvarianceTests.cpp277 const glw::GLint colorLoc = gl.getUniformLocation(shader.getProgram(), "u_color"); in iterate() local
319 const glw::GLint colorLoc = gl.getUniformLocation(shader.getProgram(), "u_color"); in iterate() local
Des3fPixelBufferObjectTests.cpp304 GLuint colorLoc = (GLuint)-1; in renderTriangle() local
Des3fClippingTests.cpp547 const GLint colorLoc = ctx.getAttribLocation(programId, "a_color"); in testRender() local
685 const GLint colorLoc = ctx.getAttribLocation(programId, "a_color"); in testRender() local
914 const GLint colorLoc = ctx.getAttribLocation(programId, "a_color"); in testRender() local
1145 const GLint colorLoc = ctx.getAttribLocation(programId, "a_color"); in render() local
Des3fDepthStencilClearTests.cpp282 int colorLoc = gl.getUniformLocation(m_visProgram->getProgram(), "u_color"); in renderGL() local
Des3fFragDepthTests.cpp371 int colorLoc = gl.getUniformLocation(program.getProgram(), "u_color"); in iterate() local
Des3fRasterizationTests.cpp363 const glw::GLint colorLoc = gl.getAttribLocation(m_shader->getProgram(), "a_color"); in drawPrimitives() local
/external/deqp/modules/gles2/functional/
Des2fPolygonOffsetTests.cpp369 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); in testPolygonOffset() local
499 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); in testPolygonOffset() local
619 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); in testPolygonOffset() local
771 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); in testPolygonOffset() local
884 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); in testPolygonOffset() local
1001 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); in testPolygonOffset() local
1123 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); in testPolygonOffset() local
Des2fDepthRangeTests.cpp164 const int colorLoc = glGetUniformLocation(program.getProgram(), "u_color"); in iterate() local
314 const int colorLoc = glGetUniformLocation(program.getProgram(), "u_color"); in iterate() local
Des2fShaderInvarianceTests.cpp277 const glw::GLint colorLoc = gl.getUniformLocation(shader.getProgram(), "u_color"); in iterate() local
319 const glw::GLint colorLoc = gl.getUniformLocation(shader.getProgram(), "u_color"); in iterate() local
Des2fClippingTests.cpp544 const GLint colorLoc = ctx.getAttribLocation(programId, "a_color"); in testRender() local
682 const GLint colorLoc = ctx.getAttribLocation(programId, "a_color"); in testRender() local
910 const GLint colorLoc = ctx.getAttribLocation(programId, "a_color"); in testRender() local
1141 const GLint colorLoc = ctx.getAttribLocation(programId, "a_color"); in render() local
Des2fDepthStencilClearTests.cpp279 int colorLoc = gl.getUniformLocation(m_visProgram->getProgram(), "u_color"); in renderGL() local
Des2fRasterizationTests.cpp197 const glw::GLint colorLoc = gl.getAttribLocation(m_shader->getProgram(), "a_color"); in drawPrimitives() local
639 const glw::GLint colorLoc = gl.getAttribLocation(m_shader->getProgram(), "a_color"); in iterate() local
/external/angle/src/tests/gl_tests/
DStateChangeTest.cpp942 GLint colorLoc = glGetAttribLocation(program, "color"); in TEST_P() local
1805 GLint colorLoc = glGetAttribLocation(program, "color"); in simpleDrawWithBuffer() local
3910 GLint colorLoc = glGetAttribLocation(program, "color"); in TEST_P() local
4299 GLint colorLoc = glGetAttribLocation(mProgram, "a_color"); in TEST_P() local
5388 GLint colorLoc = glGetAttribLocation(program, "color"); in TEST_P() local
5460 GLint colorLoc = glGetAttribLocation(program, "color"); in TEST_P() local
5537 GLint colorLoc = glGetAttribLocation(program, "color"); in TEST_P() local
5600 GLint colorLoc = glGetAttribLocation(program, "color"); in TEST_P() local
5672 GLint colorLoc = glGetAttribLocation(program, "color"); in TEST_P() local
7473 const GLint colorLoc = glGetUniformLocation(program, "colorIn"); in TEST_P() local
[all …]
DRenderbufferMultisampleTest.cpp201 const int colorLoc = glGetAttribLocation(program, "a_color"); in TEST_P() local
DMultisampleTest.cpp553 void peelDepth(GLint colorLoc) in peelDepth()
703 GLint colorLoc = glGetUniformLocation(depthProgram, "color"); in testResolveDepthToFBO() local
892 GLint colorLoc, in drawRectAndBlit()
942 GLint colorLoc = glGetUniformLocation(program, "color"); in TEST_P() local
DBufferDataTest.cpp631 GLint colorLoc = glGetAttribLocation(program, "color"); in TEST_P() local
706 GLint colorLoc = glGetAttribLocation(program, "color"); in TEST_P() local
893 GLint colorLoc = glGetAttribLocation(program, "color"); in TEST_P() local
1132 GLint colorLoc = glGetAttribLocation(program, "color"); in TEST_P() local
2103 GLint colorLoc = glGetAttribLocation(mProgram, "color"); in TEST_P() local
DMultiviewDrawTest.cpp1884 GLint colorLoc; in TEST_P() local
DVertexAttributeTest.cpp1097 GLint colorLoc = glGetAttribLocation(program, "a_color"); in TEST_P() local
3372 GLint colorLoc = glGetAttribLocation(program, "color"); in TEST_P() local
/external/deqp/modules/gles31/functional/
Des31fVertexAttributeBindingTests.cpp322 const int colorLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_color"); in renderTo() local
618 const int colorLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_color"); in renderTo() local
892 const int colorLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_color"); in renderTo() local
1128 const int colorLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_color"); in renderTo() local
Des31fAdvancedBlendTests.cpp420 const int colorLoc = gl.getAttribLocation(program, "a_color"); in iterate() local
Des31fDrawTests.cpp1501 const deInt32 colorLoc = gl.getAttribLocation(m_shaderProgram->getProgram(), "a_color"); in renderTo() local
/external/deqp/external/openglcts/modules/common/
DglcFragDepthTests.cpp361 int colorLoc = gl.getUniformLocation(program.getProgram(), "u_color"); in iterate() local
/external/deqp/modules/gles31/stress/
Des31sVertexAttributeBindingTests.cpp316 const int colorLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_color"); in renderTo() local
/external/deqp/modules/egl/
DteglImageFormatTests.cpp1171 GLuint colorLoc = gl.getUniformLocation(glProgram, "u_color"); in invokeGLES() local
1295 GLuint colorLoc = gl.getUniformLocation(glProgram, "u_color"); in invokeGLES() local

12