Searched defs:color_name (Results 1 – 2 of 2) sorted by relevance
1991 color_name[MagickPathExtent] = "gray"; in XAnnotateEditImage() local2036 color_name[MagickPathExtent] = "gray"; in XAnnotateEditImage() local3417 color_name[MagickPathExtent] = "gray"; in XColorEditImage() local3463 color_name[MagickPathExtent] = "gray"; in XColorEditImage() local5590 color_name[MagickPathExtent] = "gray"; in XDrawEditImage() local9782 color_name[MagickPathExtent] = "gray"; in XMatteEditImage() local12142 color_name[MagickPathExtent] = "gray"; in XRotateImage() local
2781 static const GLchar* color_name = "color"; in prepareShaderSourceForDraw() local