Searched defs:connection (Results 1 – 11 of 11) sorted by relevance
51 Return<void> GraphicsComposerCallback::onHotplug(Display display, Connection connection) { in onHotplug()
30 namespace connection { namespace
71 Return<void> GraphicsComposerCallback::onHotplug(Display display, Connection connection) { in onHotplug()
147 std::shared_ptr<Connection> connection; in connect() local238 std::shared_ptr<Connection> *connection, ConnectionId *pConnectionId, in connect()
745 std::shared_ptr<IConnection> connection; in fetchBufferHandle() local
71 const std::string& connection) { in getAudioPortsForDeviceTypes()86 const std::vector<AudioDeviceType>& deviceTypes, const std::string& connection) { in getAudioPortsForDeviceTypes()
130 if (std::string_view connection = description.connection; in suggestDeviceAddressTag() local
122 const std::string& connection = "", const std::string& address = "") { in createDeviceExt()784 std::string connection = std::string(args[i + 3]); in cmdOnAudioPortsChanged() local
208 for (auto& connection : mValueStreamingConnections) { in OnVehiclePropChange() local
77 std::string connection = "") { in createDeviceExt()
528 static inline const char* getConnectionName(hwc2_connection_t connection) { in getConnectionName()