Searched defs:contextGL (Results 1 – 8 of 8) sorted by relevance
62 ContextGL *contextGL = GetImplAs<ContextGL>(context); in setData() local94 ContextGL *contextGL = GetImplAs<ContextGL>(context); in setSubData() local119 ContextGL *contextGL = GetImplAs<ContextGL>(context); in copySubData() local146 ContextGL *contextGL = GetImplAs<ContextGL>(context); in map() local192 ContextGL *contextGL = GetImplAs<ContextGL>(context); in mapRange() local225 ContextGL *contextGL = GetImplAs<ContextGL>(context); in unmap() local262 ContextGL *contextGL = GetImplAs<ContextGL>(context); in getIndexRange() local
33 ContextGL *contextGL = GetImplAs<ContextGL>(context); in set() local74 ContextGL *contextGL = GetImplAs<ContextGL>(context); in set() local
295 ContextGL *contextGL = GetImplAs<ContextGL>(context); in Initialize() local355 ContextGL *contextGL = GetImplAs<ContextGL>(context); in RearrangeEXTTextureNorm16Pixels() local515 ContextGL *contextGL = GetImplAs<ContextGL>(context); in clear() local543 ContextGL *contextGL = GetImplAs<ContextGL>(context); in clearBufferfv() local572 ContextGL *contextGL = GetImplAs<ContextGL>(context); in clearBufferuiv() local601 ContextGL *contextGL = GetImplAs<ContextGL>(context); in clearBufferiv() local631 ContextGL *contextGL = GetImplAs<ContextGL>(context); in clearBufferfi() local663 ContextGL *contextGL = GetImplAs<ContextGL>(context); in readPixels() local756 ContextGL *contextGL = GetImplAs<ContextGL>(context); in blit() local1514 ContextGL *contextGL = GetImplAs<ContextGL>(context); in readPixelsRowByRow() local[all …]
328 ContextGL *contextGL = GetImplAs<ContextGL>(context); in setSubImage() local416 ContextGL *contextGL = GetImplAs<ContextGL>(context); in setSubImageRowByRowWorkaround() local498 ContextGL *contextGL = GetImplAs<ContextGL>(context); in setSubImagePaddingWorkaround() local588 ContextGL *contextGL = GetImplAs<ContextGL>(context); in setCompressedImage() local641 ContextGL *contextGL = GetImplAs<ContextGL>(context); in setCompressedSubImage() local687 ContextGL *contextGL = GetImplAs<ContextGL>(context); in copyImage() local865 ContextGL *contextGL = GetImplAs<ContextGL>(context); in copySubImage() local998 ContextGL *contextGL = GetImplAs<ContextGL>(context); in copySubTextureHelper() local1083 ContextGL *contextGL = GetImplAs<ContextGL>(context); in setStorage() local1401 ContextGL *contextGL = GetImplAs<ContextGL>(context); in generateMipmap() local[all …]
39 ContextGL *contextGL = GetImplAs<ContextGL>(context); in set() local
185 ContextGL *contextGL = GetImplAs<ContextGL>(context); in resume() local251 ContextGL *contextGL = GetImplAs<ContextGL>(context); in init() local
79 ContextGL *contextGL = GetImplAs<ContextGL>(context); in enter() local114 ContextGL *contextGL = GetImplAs<ContextGL>(context); in exit() local123 ContextGL *contextGL = GetImplAs<ContextGL>(context); in willUseTextureUnit() local728 ContextGL *contextGL = GetImplAs<ContextGL>(context); in copySubTextureCPUReadback() local
2916 ContextGL *contextGL = GetImplAs<ContextGL>(context); in HandleError() local2988 angle::Result ShouldApplyLastRowPaddingWorkaround(ContextGL *contextGL, in ShouldApplyLastRowPaddingWorkaround()