• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrResourceCache_DEFINED
9 #define GrResourceCache_DEFINED
10 
11 #include "include/core/SkRefCnt.h"
12 #include "include/core/SkTypes.h"
13 #include "include/gpu/GrDirectContext.h"
14 #include "include/private/base/SkTArray.h"
15 #include "src/base/SkTDPQueue.h"
16 #include "src/base/SkTInternalLList.h"
17 #include "src/core/SkMessageBus.h"
18 #include "src/core/SkTHash.h"
19 #include "src/core/SkTMultiMap.h"
20 #include "src/gpu/ResourceKey.h"
21 #include "src/gpu/ganesh/GrGpuResource.h"
22 #include "src/gpu/ganesh/GrGpuResourceCacheAccess.h"
23 #include "src/gpu/ganesh/GrGpuResourcePriv.h"
24 
25 class GrCaps;
26 class GrProxyProvider;
27 class SkString;
28 class SkTraceMemoryDump;
29 class GrTexture;
30 class GrThreadSafeCache;
31 
32 namespace skgpu {
33 class SingleOwner;
34 }
35 
36 /**
37  * Manages the lifetime of all GrGpuResource instances.
38  *
39  * Resources may have optionally have two types of keys:
40  *      1) A scratch key. This is for resources whose allocations are cached but not their contents.
41  *         Multiple resources can share the same scratch key. This is so a caller can have two
42  *         resource instances with the same properties (e.g. multipass rendering that ping-pongs
43  *         between two temporary surfaces). The scratch key is set at resource creation time and
44  *         should never change. Resources need not have a scratch key.
45  *      2) A unique key. This key's meaning is specific to the domain that created the key. Only one
46  *         resource may have a given unique key. The unique key can be set, cleared, or changed
47  *         anytime after resource creation.
48  *
49  * A unique key always takes precedence over a scratch key when a resource has both types of keys.
50  * If a resource has neither key type then it will be deleted as soon as the last reference to it
51  * is dropped.
52  */
53 class GrResourceCache {
54 public:
55     GrResourceCache(skgpu::SingleOwner* owner,
56                     GrDirectContext::DirectContextID owningContextID,
57                     uint32_t familyID);
58     ~GrResourceCache();
59 
60     /**
61      * This is used to safely return a resource to the cache when the owner may be on another
62      * thread from GrDirectContext. If the context still exists then using this method ensures that
63      * the resource is received by the cache for processing (recycling or destruction) on the
64      * context's thread.
65      *
66      * This is templated as it is rather than simply taking sk_sp<GrGpuResource> in order to enforce
67      * that the caller passes an rvalue. If the caller doesn't move its ref into this function
68      * then it will retain ownership, defeating the purpose. (Note that sk_sp<GrGpuResource>&&
69      * doesn't work either because calling with sk_sp<GrSpecificResource> will create a temporary
70      * sk_sp<GrGpuResource> which is an rvalue).
71      */
72     template<typename T>
73     static std::enable_if_t<std::is_base_of_v<GrGpuResource, T>, void>
ReturnResourceFromThread(sk_sp<T> && resource,GrDirectContext::DirectContextID id)74     ReturnResourceFromThread(sk_sp<T>&& resource, GrDirectContext::DirectContextID id) {
75         UnrefResourceMessage msg(std::move(resource), id);
76         UnrefResourceMessage::Bus::Post(std::move(msg));
77     }
78 
79     // Default maximum number of bytes of gpu memory of budgeted resources in the cache.
80     static const size_t kDefaultMaxSize             = 256 * (1 << 20);
81 
82     /** Used to access functionality needed by GrGpuResource for lifetime management. */
83     class ResourceAccess;
84     ResourceAccess resourceAccess();
85 
86     /** Unique ID of the owning GrContext. */
contextUniqueID()87     uint32_t contextUniqueID() const { return fContextUniqueID; }
88 
89     /** Sets the max gpu memory byte size of the cache. */
90     void setLimit(size_t bytes);
91 
92     /**
93      * Returns the number of resources.
94      */
getResourceCount()95     int getResourceCount() const {
96         return fPurgeableQueue.count() + fNonpurgeableResources.size();
97     }
98 
99     /**
100      * Returns the number of resources that count against the budget.
101      */
getBudgetedResourceCount()102     int getBudgetedResourceCount() const { return fBudgetedCount; }
103 
104     /**
105      * Returns the number of bytes consumed by resources.
106      */
getResourceBytes()107     size_t getResourceBytes() const { return fBytes; }
108 
109     /**
110      * Returns the number of bytes held by unlocked resources which are available for purging.
111      */
getPurgeableBytes()112     size_t getPurgeableBytes() const { return fPurgeableBytes; }
113 
114     /**
115      * Returns the number of bytes consumed by budgeted resources.
116      */
getBudgetedResourceBytes()117     size_t getBudgetedResourceBytes() const { return fBudgetedBytes; }
118 
119     /**
120      * Returns the number of bytes consumed by cached resources.
121      */
getMaxResourceBytes()122     size_t getMaxResourceBytes() const { return fMaxBytes; }
123 
124     /**
125      * Abandons the backend API resources owned by all GrGpuResource objects and removes them from
126      * the cache.
127      */
128     void abandonAll();
129 
130     /**
131      * Releases the backend API resources owned by all GrGpuResource objects and removes them from
132      * the cache.
133      */
134     void releaseAll();
135 
136     /**
137      * Find a resource that matches a scratch key.
138      */
139     GrGpuResource* findAndRefScratchResource(const skgpu::ScratchKey& scratchKey);
140 
141 #ifdef SK_DEBUG
142     // This is not particularly fast and only used for validation, so debug only.
countScratchEntriesForKey(const skgpu::ScratchKey & scratchKey)143     int countScratchEntriesForKey(const skgpu::ScratchKey& scratchKey) const {
144         return fScratchMap.countForKey(scratchKey);
145     }
146 #endif
147 
148     /**
149      * Find a resource that matches a unique key.
150      */
findAndRefUniqueResource(const skgpu::UniqueKey & key)151     GrGpuResource* findAndRefUniqueResource(const skgpu::UniqueKey& key) {
152         GrGpuResource* resource = fUniqueHash.find(key);
153         if (resource) {
154             this->refAndMakeResourceMRU(resource);
155         }
156         return resource;
157     }
158 
159     /**
160      * Query whether a unique key exists in the cache.
161      */
hasUniqueKey(const skgpu::UniqueKey & key)162     bool hasUniqueKey(const skgpu::UniqueKey& key) const {
163         return SkToBool(fUniqueHash.find(key));
164     }
165 
166     /** Purges resources to become under budget and processes resources with invalidated unique
167         keys. */
168     void purgeAsNeeded();
169 
170     // Purge unlocked resources. If 'scratchResourcesOnly' is true the purgeable resources
171     // containing persistent data are spared. If it is false then all purgeable resources will
172     // be deleted.
173     void purgeUnlockedResources(bool scratchResourcesOnly=false) {
174         this->purgeUnlockedResources(/*purgeTime=*/nullptr, scratchResourcesOnly);
175     }
176 
177     // Purge unlocked resources not used since the passed point in time. If 'scratchResourcesOnly'
178     // is true the purgeable resources containing persistent data are spared. If it is false then
179     // all purgeable resources older than 'purgeTime' will be deleted.
180     void purgeResourcesNotUsedSince(GrStdSteadyClock::time_point purgeTime,
181                                     bool scratchResourcesOnly=false) {
182         this->purgeUnlockedResources(&purgeTime, scratchResourcesOnly);
183     }
184 
185     /** If it's possible to purge enough resources to get the provided amount of budget
186         headroom, do so and return true. If it's not possible, do nothing and return false.
187      */
188     bool purgeToMakeHeadroom(size_t desiredHeadroomBytes);
189 
overBudget()190     bool overBudget() const { return fBudgetedBytes > fMaxBytes; }
191 
192     /**
193      * Purge unlocked resources from the cache until the the provided byte count has been reached
194      * or we have purged all unlocked resources. The default policy is to purge in LRU order, but
195      * can be overridden to prefer purging scratch resources (in LRU order) prior to purging other
196      * resource types.
197      *
198      * @param maxBytesToPurge the desired number of bytes to be purged.
199      * @param preferScratchResources If true scratch resources will be purged prior to other
200      *                               resource types.
201      */
202     void purgeUnlockedResources(size_t bytesToPurge, bool preferScratchResources);
203 
204     /** Returns true if the cache would like a flush to occur in order to make more resources
205         purgeable. */
206     bool requestsFlush() const;
207 
208 #if GR_CACHE_STATS
209     struct Stats {
210         int fTotal;
211         int fNumPurgeable;
212         int fNumNonPurgeable;
213 
214         int fScratch;
215         int fWrapped;
216         size_t fUnbudgetedSize;
217 
StatsStats218         Stats() { this->reset(); }
219 
resetStats220         void reset() {
221             fTotal = 0;
222             fNumPurgeable = 0;
223             fNumNonPurgeable = 0;
224             fScratch = 0;
225             fWrapped = 0;
226             fUnbudgetedSize = 0;
227         }
228 
updateStats229         void update(GrGpuResource* resource) {
230             if (resource->cacheAccess().isScratch()) {
231                 ++fScratch;
232             }
233             if (resource->resourcePriv().refsWrappedObjects()) {
234                 ++fWrapped;
235             }
236             if (GrBudgetedType::kBudgeted != resource->resourcePriv().budgetedType()) {
237                 fUnbudgetedSize += resource->gpuMemorySize();
238             }
239         }
240     };
241 
242     void getStats(Stats*) const;
243 
244 #if GR_TEST_UTILS
245     void dumpStats(SkString*) const;
246 
247     void dumpStatsKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* value) const;
248 #endif
249 
250 #endif // GR_CACHE_STATS
251 
252 #if GR_TEST_UTILS
253     int countUniqueKeysWithTag(const char* tag) const;
254 
255     void changeTimestamp(uint32_t newTimestamp);
256 #endif
257 
258     // Enumerates all cached resources and dumps their details to traceMemoryDump.
259     void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const;
260 
setProxyProvider(GrProxyProvider * proxyProvider)261     void setProxyProvider(GrProxyProvider* proxyProvider) { fProxyProvider = proxyProvider; }
setThreadSafeCache(GrThreadSafeCache * threadSafeCache)262     void setThreadSafeCache(GrThreadSafeCache* threadSafeCache) {
263         fThreadSafeCache = threadSafeCache;
264     }
265 
266     // It'd be nice if this could be private but SkMessageBus relies on macros to define types that
267     // require this to be public.
268     class UnrefResourceMessage {
269     public:
recipient()270         GrDirectContext::DirectContextID recipient() const { return fRecipient; }
271 
272         UnrefResourceMessage(UnrefResourceMessage&&) = default;
273         UnrefResourceMessage& operator=(UnrefResourceMessage&&) = default;
274 
275     private:
276         friend class GrResourceCache;
277 
278         using Bus = SkMessageBus<UnrefResourceMessage,
279                                  GrDirectContext::DirectContextID,
280                                  /*AllowCopyableMessage=*/false>;
281 
UnrefResourceMessage(sk_sp<GrGpuResource> && resource,GrDirectContext::DirectContextID recipient)282         UnrefResourceMessage(sk_sp<GrGpuResource>&& resource,
283                              GrDirectContext::DirectContextID recipient)
284                 : fResource(std::move(resource)), fRecipient(recipient) {}
285 
286         UnrefResourceMessage(const UnrefResourceMessage&) = delete;
287         UnrefResourceMessage& operator=(const UnrefResourceMessage&) = delete;
288 
289         sk_sp<GrGpuResource> fResource;
290         GrDirectContext::DirectContextID fRecipient;
291     };
292 
293 private:
294     ///////////////////////////////////////////////////////////////////////////
295     /// @name Methods accessible via ResourceAccess
296     ////
297     void insertResource(GrGpuResource*);
298     void removeResource(GrGpuResource*);
299     void notifyARefCntReachedZero(GrGpuResource*, GrGpuResource::LastRemovedRef);
300     void changeUniqueKey(GrGpuResource*, const skgpu::UniqueKey&);
301     void removeUniqueKey(GrGpuResource*);
302     void willRemoveScratchKey(const GrGpuResource*);
303     void didChangeBudgetStatus(GrGpuResource*);
304     void refResource(GrGpuResource* resource);
305     /// @}
306 
307     void refAndMakeResourceMRU(GrGpuResource*);
308     void processFreedGpuResources();
309     void addToNonpurgeableArray(GrGpuResource*);
310     void removeFromNonpurgeableArray(GrGpuResource*);
311 
wouldFit(size_t bytes)312     bool wouldFit(size_t bytes) const { return fBudgetedBytes+bytes <= fMaxBytes; }
313 
314     uint32_t getNextTimestamp();
315 
316     void purgeUnlockedResources(const GrStdSteadyClock::time_point* purgeTime,
317                                 bool scratchResourcesOnly);
318 
319 #ifdef SK_DEBUG
320     bool isInCache(const GrGpuResource* r) const;
321     void validate() const;
322 #else
validate()323     void validate() const {}
324 #endif
325 
326     class AutoValidate;
327 
328     struct ScratchMapTraits {
GetKeyScratchMapTraits329         static const skgpu::ScratchKey& GetKey(const GrGpuResource& r) {
330             return r.resourcePriv().getScratchKey();
331         }
332 
HashScratchMapTraits333         static uint32_t Hash(const skgpu::ScratchKey& key) { return key.hash(); }
OnFreeScratchMapTraits334         static void OnFree(GrGpuResource*) { }
335     };
336     typedef SkTMultiMap<GrGpuResource, skgpu::ScratchKey, ScratchMapTraits> ScratchMap;
337 
338     struct UniqueHashTraits {
GetKeyUniqueHashTraits339         static const skgpu::UniqueKey& GetKey(const GrGpuResource& r) { return r.getUniqueKey(); }
340 
HashUniqueHashTraits341         static uint32_t Hash(const skgpu::UniqueKey& key) { return key.hash(); }
342     };
343     typedef SkTDynamicHash<GrGpuResource, skgpu::UniqueKey, UniqueHashTraits> UniqueHash;
344 
CompareTimestamp(GrGpuResource * const & a,GrGpuResource * const & b)345     static bool CompareTimestamp(GrGpuResource* const& a, GrGpuResource* const& b) {
346         return a->cacheAccess().timestamp() < b->cacheAccess().timestamp();
347     }
348 
AccessResourceIndex(GrGpuResource * const & res)349     static int* AccessResourceIndex(GrGpuResource* const& res) {
350         return res->cacheAccess().accessCacheIndex();
351     }
352 
353     typedef SkMessageBus<skgpu::UniqueKeyInvalidatedMessage, uint32_t>::Inbox InvalidUniqueKeyInbox;
354     typedef SkTDPQueue<GrGpuResource*, CompareTimestamp, AccessResourceIndex> PurgeableQueue;
355     typedef SkTDArray<GrGpuResource*> ResourceArray;
356 
357     GrProxyProvider*                    fProxyProvider = nullptr;
358     GrThreadSafeCache*                  fThreadSafeCache = nullptr;
359 
360     // Whenever a resource is added to the cache or the result of a cache lookup, fTimestamp is
361     // assigned as the resource's timestamp and then incremented. fPurgeableQueue orders the
362     // purgeable resources by this value, and thus is used to purge resources in LRU order.
363     uint32_t                            fTimestamp = 0;
364     PurgeableQueue                      fPurgeableQueue;
365     ResourceArray                       fNonpurgeableResources;
366 
367     // This map holds all resources that can be used as scratch resources.
368     ScratchMap                          fScratchMap;
369     // This holds all resources that have unique keys.
370     UniqueHash                          fUniqueHash;
371 
372     // our budget, used in purgeAsNeeded()
373     size_t                              fMaxBytes = kDefaultMaxSize;
374 
375 #if GR_CACHE_STATS
376     int                                 fHighWaterCount = 0;
377     size_t                              fHighWaterBytes = 0;
378     int                                 fBudgetedHighWaterCount = 0;
379     size_t                              fBudgetedHighWaterBytes = 0;
380 #endif
381 
382     // our current stats for all resources
383     SkDEBUGCODE(int                     fCount = 0;)
384     size_t                              fBytes = 0;
385 
386     // our current stats for resources that count against the budget
387     int                                 fBudgetedCount = 0;
388     size_t                              fBudgetedBytes = 0;
389     size_t                              fPurgeableBytes = 0;
390     int                                 fNumBudgetedResourcesFlushWillMakePurgeable = 0;
391 
392     InvalidUniqueKeyInbox               fInvalidUniqueKeyInbox;
393     UnrefResourceMessage::Bus::Inbox    fUnrefResourceInbox;
394 
395     GrDirectContext::DirectContextID    fOwningContextID;
396     uint32_t                            fContextUniqueID = SK_InvalidUniqueID;
397     skgpu::SingleOwner*                 fSingleOwner = nullptr;
398 
399     // This resource is allowed to be in the nonpurgeable array for the sake of validate() because
400     // we're in the midst of converting it to purgeable status.
401     SkDEBUGCODE(GrGpuResource*          fNewlyPurgeableResourceForValidation = nullptr;)
402 };
403 
404 class GrResourceCache::ResourceAccess {
405 private:
ResourceAccess(GrResourceCache * cache)406     ResourceAccess(GrResourceCache* cache) : fCache(cache) { }
ResourceAccess(const ResourceAccess & that)407     ResourceAccess(const ResourceAccess& that) : fCache(that.fCache) { }
408     ResourceAccess& operator=(const ResourceAccess&) = delete;
409 
410     /**
411      * Insert a resource into the cache.
412      */
insertResource(GrGpuResource * resource)413     void insertResource(GrGpuResource* resource) { fCache->insertResource(resource); }
414 
415     /**
416      * Removes a resource from the cache.
417      */
removeResource(GrGpuResource * resource)418     void removeResource(GrGpuResource* resource) { fCache->removeResource(resource); }
419 
420     /**
421      * Adds a ref to a resource with proper tracking if the resource has 0 refs prior to
422      * adding the ref.
423      */
refResource(GrGpuResource * resource)424     void refResource(GrGpuResource* resource) { fCache->refResource(resource); }
425 
426     /**
427      * Notifications that should be sent to the cache when the ref/io cnt status of resources
428      * changes.
429      */
430     enum RefNotificationFlags {
431         /** All types of refs on the resource have reached zero. */
432         kAllCntsReachedZero_RefNotificationFlag = 0x1,
433         /** The normal (not pending IO type) ref cnt has reached zero. */
434         kRefCntReachedZero_RefNotificationFlag  = 0x2,
435     };
436     /**
437      * Called by GrGpuResources when they detect one of their ref cnts have reached zero. This may
438      * either be the main ref or the command buffer usage ref.
439      */
notifyARefCntReachedZero(GrGpuResource * resource,GrGpuResource::LastRemovedRef removedRef)440     void notifyARefCntReachedZero(GrGpuResource* resource,
441                                   GrGpuResource::LastRemovedRef removedRef) {
442         fCache->notifyARefCntReachedZero(resource, removedRef);
443     }
444 
445     /**
446      * Called by GrGpuResources to change their unique keys.
447      */
changeUniqueKey(GrGpuResource * resource,const skgpu::UniqueKey & newKey)448     void changeUniqueKey(GrGpuResource* resource, const skgpu::UniqueKey& newKey) {
449          fCache->changeUniqueKey(resource, newKey);
450     }
451 
452     /**
453      * Called by a GrGpuResource to remove its unique key.
454      */
removeUniqueKey(GrGpuResource * resource)455     void removeUniqueKey(GrGpuResource* resource) { fCache->removeUniqueKey(resource); }
456 
457     /**
458      * Called by a GrGpuResource when it removes its scratch key.
459      */
willRemoveScratchKey(const GrGpuResource * resource)460     void willRemoveScratchKey(const GrGpuResource* resource) {
461         fCache->willRemoveScratchKey(resource);
462     }
463 
464     /**
465      * Called by GrGpuResources when they change from budgeted to unbudgeted or vice versa.
466      */
didChangeBudgetStatus(GrGpuResource * resource)467     void didChangeBudgetStatus(GrGpuResource* resource) { fCache->didChangeBudgetStatus(resource); }
468 
469     // No taking addresses of this type.
470     const ResourceAccess* operator&() const;
471     ResourceAccess* operator&();
472 
473     GrResourceCache* fCache;
474 
475     friend class GrGpuResource; // To access all the proxy inline methods.
476     friend class GrResourceCache; // To create this type.
477 };
478 
SkShouldPostMessageToBus(const GrResourceCache::UnrefResourceMessage & msg,GrDirectContext::DirectContextID potentialRecipient)479 static inline bool SkShouldPostMessageToBus(const GrResourceCache::UnrefResourceMessage& msg,
480                                             GrDirectContext::DirectContextID potentialRecipient) {
481     return potentialRecipient == msg.recipient();
482 }
483 
resourceAccess()484 inline GrResourceCache::ResourceAccess GrResourceCache::resourceAccess() {
485     return ResourceAccess(this);
486 }
487 
488 #endif
489