Searched defs:d3d11Device (Results 1 – 5 of 5) sorted by relevance
58 ID3D11Device *d3d11Device = nullptr; in GetD3D11TextureInfo() local181 ID3D11Device *d3d11Device, in GetD3DTextureInfo()303 ID3D11Device *d3d11Device, in ValidateD3DTextureClientBuffer()
96 ID3D11Device *d3d11Device = reinterpret_cast<ID3D11Device *>(device); in createPbufferFromClientBufferSurface() local
383 ID3D11Device *d3d11Device = reinterpret_cast<ID3D11Device *>(device); in TEST_P() local
1140 angle::ComPtr<ID3D11Device> d3d11Device(reinterpret_cast<ID3D11Device *>(device)); in testTextureOffset() local1259 angle::ComPtr<ID3D11Device> d3d11Device(reinterpret_cast<ID3D11Device *>(device)); in setupFragCoordOffset() local1358 angle::ComPtr<ID3D11Device> d3d11Device(reinterpret_cast<ID3D11Device *>(device)); in TEST_P() local
1313 ID3D11Device *d3d11Device = reinterpret_cast<ID3D11Device *>(device); in checkD3D11SDKLayersMessages() local