Searched defs:dRef (Results 1 – 3 of 3) sorted by relevance
| /external/swiftshader/src/Pipeline/ |
| D | SamplerCore.cpp | 31 …Core::sampleTexture(Pointer<Byte> &texture, SIMD::Float uvwa[4], const SIMD::Float &dRef, const Fl… in sampleTexture() 59 Vector4f SamplerCore::sampleTexture128(Pointer<Byte> &texture, Float4 uvwa[4], const Float4 &dRef, … in sampleTexture128() 828 …<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, const Float4 &a, const Float4 &dRef, Vector4i &o… in sampleFloatFilter() 852 …<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, const Float4 &a, const Float4 &dRef, Vector4i &o… in sampleFloatAniso() 910 …<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, const Float4 &a, const Float4 &dRef, Vector4i &o… in sampleFloat() 922 …<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, const Float4 &a, const Float4 &dRef, Vector4i &o… in sampleFloat2D() 1015 …leFloat3D(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, const Float4 &dRef, Vector4i &o… in sampleFloat3D() 1972 Vector4f SamplerCore::sampleTexel(Int4 &uuuu, Int4 &vvvv, Int4 &wwww, const Float4 &dRef, const Int… in sampleTexel()
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| D | SpirvShaderSampling.cpp | 155 SIMD::Float dRef; in emitSamplerRoutine() local
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| /external/deqp/external/vulkancts/modules/vulkan/texture/ |
| D | vktSampleVerifier.hpp | 52 float dRef; member
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