Searched defs:damage (Results 1 – 9 of 9) sorted by relevance
28 void LayerUpdateQueue::enqueueLayerWithDamage(RenderNode* renderNode, Rect damage) { in enqueueLayerWithDamage()
41 Rect damage; member
117 auto queue = [&](int slot, const Region& damage, nsecs_t displayTime) { in TEST_F()
303 SkRect damage; member
414 const Region damage{rhs}; in setSurfaceDamage() local
645 const std::vector<IComposerClient::Rect>& damage) { in setClientTarget()885 const std::vector<IComposerClient::Rect>& damage) { in setLayerSurfaceDamage()
593 const std::vector<IComposerClient::Rect>& damage) { in setClientTarget()749 const std::vector<IComposerClient::Rect>& damage) { in setLayerSurfaceDamage()
730 Error Layer::setSurfaceDamage(const Region& damage) in setSurfaceDamage()
20002 final Rect damage = ai.mTmpInvalRect; in invalidateInternal() local