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1 /*
2  * Copyright 2018 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "tools/DDLPromiseImageHelper.h"
9 
10 #include "include/core/SkDeferredDisplayListRecorder.h"
11 #include "include/core/SkPicture.h"
12 #include "include/core/SkSerialProcs.h"
13 #include "include/gpu/GrDirectContext.h"
14 #include "include/gpu/GrYUVABackendTextures.h"
15 #include "src/codec/SkCodecImageGenerator.h"
16 #include "src/core/SkCachedData.h"
17 #include "src/core/SkMipmap.h"
18 #include "src/core/SkTaskGroup.h"
19 #include "src/gpu/ganesh/GrCaps.h"
20 #include "src/gpu/ganesh/GrDirectContextPriv.h"
21 #include "src/image/SkImage_Base.h"
22 #include "src/image/SkImage_GpuYUVA.h"
23 
PromiseImageInfo(int index,uint32_t originalUniqueID,const SkImageInfo & ii)24 DDLPromiseImageHelper::PromiseImageInfo::PromiseImageInfo(int index,
25                                                           uint32_t originalUniqueID,
26                                                           const SkImageInfo& ii)
27         : fIndex(index)
28         , fOriginalUniqueID(originalUniqueID)
29         , fImageInfo(ii) {
30 }
31 
PromiseImageInfo(PromiseImageInfo && other)32 DDLPromiseImageHelper::PromiseImageInfo::PromiseImageInfo(PromiseImageInfo&& other)
33         : fIndex(other.fIndex)
34         , fOriginalUniqueID(other.fOriginalUniqueID)
35         , fImageInfo(other.fImageInfo)
36         , fBaseLevel(other.fBaseLevel)
37         , fMipLevels(std::move(other.fMipLevels))
38         , fYUVAPixmaps(std::move(other.fYUVAPixmaps)) {
39     for (int i = 0; i < SkYUVAInfo::kMaxPlanes; ++i) {
40         fCallbackContexts[i] = std::move(other.fCallbackContexts[i]);
41     }
42 }
43 
~PromiseImageInfo()44 DDLPromiseImageHelper::PromiseImageInfo::~PromiseImageInfo() {}
45 
normalMipLevels() const46 std::unique_ptr<SkPixmap[]> DDLPromiseImageHelper::PromiseImageInfo::normalMipLevels() const {
47     SkASSERT(!this->isYUV());
48     std::unique_ptr<SkPixmap[]> pixmaps(new SkPixmap[this->numMipLevels()]);
49     pixmaps[0] = fBaseLevel.pixmap();
50     if (fMipLevels) {
51         for (int i = 0; i < fMipLevels->countLevels(); ++i) {
52             SkMipmap::Level mipLevel;
53             fMipLevels->getLevel(i, &mipLevel);
54             pixmaps[i+1] = mipLevel.fPixmap;
55         }
56     }
57     return pixmaps;
58 }
59 
numMipLevels() const60 int DDLPromiseImageHelper::PromiseImageInfo::numMipLevels() const {
61     SkASSERT(!this->isYUV());
62     return fMipLevels ? fMipLevels->countLevels()+1 : 1;
63 }
64 
setMipLevels(const SkBitmap & baseLevel,std::unique_ptr<SkMipmap> mipLevels)65 void DDLPromiseImageHelper::PromiseImageInfo::setMipLevels(const SkBitmap& baseLevel,
66                                                            std::unique_ptr<SkMipmap> mipLevels) {
67     fBaseLevel = baseLevel;
68     fMipLevels = std::move(mipLevels);
69 }
70 
71 ///////////////////////////////////////////////////////////////////////////////////////////////////
~PromiseImageCallbackContext()72 PromiseImageCallbackContext::~PromiseImageCallbackContext() {
73     SkASSERT(fDoneCnt == fNumImages);
74     SkASSERT(!fTotalFulfills || fDoneCnt);
75 
76     if (fPromiseImageTexture) {
77         fContext->deleteBackendTexture(fPromiseImageTexture->backendTexture());
78     }
79 }
80 
setBackendTexture(const GrBackendTexture & backendTexture)81 void PromiseImageCallbackContext::setBackendTexture(const GrBackendTexture& backendTexture) {
82     SkASSERT(!fPromiseImageTexture);
83     SkASSERT(fBackendFormat == backendTexture.getBackendFormat());
84     fPromiseImageTexture = SkPromiseImageTexture::Make(backendTexture);
85 }
86 
destroyBackendTexture()87 void PromiseImageCallbackContext::destroyBackendTexture() {
88     SkASSERT(!fPromiseImageTexture || fPromiseImageTexture->unique());
89 
90     if (fPromiseImageTexture) {
91         fContext->deleteBackendTexture(fPromiseImageTexture->backendTexture());
92     }
93     fPromiseImageTexture = nullptr;
94 }
95 
96 ///////////////////////////////////////////////////////////////////////////////////////////////////
97 
recreateSKP(GrDirectContext * dContext,SkPicture * inputPicture)98 sk_sp<SkPicture> DDLPromiseImageHelper::recreateSKP(GrDirectContext* dContext,
99                                                     SkPicture* inputPicture) {
100     SkSerialProcs procs;
101 
102     procs.fImageCtx = this;
103     procs.fImageProc = [](SkImage* image, void* ctx) -> sk_sp<SkData> {
104         auto helper = static_cast<DDLPromiseImageHelper*>(ctx);
105 
106         int id = helper->findOrDefineImage(image);
107 
108         // Even if 'id' is invalid (i.e., -1) write it to the SKP
109         return SkData::MakeWithCopy(&id, sizeof(id));
110     };
111 
112     sk_sp<SkData> compressedPictureData = inputPicture->serialize(&procs);
113     if (!compressedPictureData) {
114         return nullptr;
115     }
116 
117     this->createCallbackContexts(dContext);
118 
119     return this->reinflateSKP(dContext->threadSafeProxy(), compressedPictureData.get());
120 }
121 
create_yuva_texture(GrDirectContext * direct,const SkPixmap & pm,int texIndex)122 static GrBackendTexture create_yuva_texture(GrDirectContext* direct,
123                                             const SkPixmap& pm,
124                                             int texIndex) {
125     SkASSERT(texIndex >= 0 && texIndex <= 3);
126 
127     bool finishedBECreate = false;
128     auto markFinished = [](void* context) {
129         *(bool*)context = true;
130     };
131     auto beTex = direct->createBackendTexture(pm,
132                                               kTopLeft_GrSurfaceOrigin,
133                                               GrRenderable::kNo,
134                                               GrProtected::kNo,
135                                               markFinished,
136                                               &finishedBECreate,
137                                               /*label=*/"CreateYuvaTexture");
138     if (beTex.isValid()) {
139         direct->submit();
140         while (!finishedBECreate) {
141             direct->checkAsyncWorkCompletion();
142         }
143     }
144     return beTex;
145 }
146 
147 /*
148  * Create backend textures and upload data to them for all the textures required to satisfy
149  * a single promise image.
150  * For YUV textures this will result in up to 4 actual textures.
151  */
CreateBETexturesForPromiseImage(GrDirectContext * direct,PromiseImageInfo * info)152 void DDLPromiseImageHelper::CreateBETexturesForPromiseImage(GrDirectContext* direct,
153                                                             PromiseImageInfo* info) {
154     if (info->isYUV()) {
155         int numPixmaps = info->yuvaInfo().numPlanes();
156         for (int j = 0; j < numPixmaps; ++j) {
157             const SkPixmap& yuvPixmap = info->yuvPixmap(j);
158 
159             PromiseImageCallbackContext* callbackContext = info->callbackContext(j);
160             SkASSERT(callbackContext);
161 
162             // DDL TODO: what should we do with mipmapped YUV images
163             callbackContext->setBackendTexture(create_yuva_texture(direct, yuvPixmap, j));
164             SkASSERT(callbackContext->promiseImageTexture());
165         }
166     } else {
167         PromiseImageCallbackContext* callbackContext = info->callbackContext(0);
168         if (!callbackContext) {
169             // This texture would've been too large to fit on the GPU
170             return;
171         }
172 
173         std::unique_ptr<SkPixmap[]> mipLevels = info->normalMipLevels();
174 
175         bool finishedBECreate = false;
176         auto markFinished = [](void* context) {
177             *(bool*)context = true;
178         };
179         auto backendTex = direct->createBackendTexture(mipLevels.get(),
180                                                        info->numMipLevels(),
181                                                        kTopLeft_GrSurfaceOrigin,
182                                                        GrRenderable::kNo,
183                                                        GrProtected::kNo,
184                                                        markFinished,
185                                                        &finishedBECreate,
186                                                        /*label=*/"CreateBETexturesForPromiseImage");
187         SkASSERT(backendTex.isValid());
188         direct->submit();
189         while (!finishedBECreate) {
190             direct->checkAsyncWorkCompletion();
191         }
192 
193         callbackContext->setBackendTexture(backendTex);
194     }
195 }
196 
DeleteBETexturesForPromiseImage(PromiseImageInfo * info)197 void DDLPromiseImageHelper::DeleteBETexturesForPromiseImage(PromiseImageInfo* info) {
198     if (info->isYUV()) {
199         int numPixmaps = info->yuvaInfo().numPlanes();
200         for (int j = 0; j < numPixmaps; ++j) {
201             PromiseImageCallbackContext* callbackContext = info->callbackContext(j);
202             SkASSERT(callbackContext);
203 
204             callbackContext->destroyBackendTexture();
205             SkASSERT(!callbackContext->promiseImageTexture());
206         }
207     } else {
208         PromiseImageCallbackContext* callbackContext = info->callbackContext(0);
209         if (!callbackContext) {
210             // This texture would've been too large to fit on the GPU
211             return;
212         }
213 
214         callbackContext->destroyBackendTexture();
215         SkASSERT(!callbackContext->promiseImageTexture());
216     }
217 }
218 
createCallbackContexts(GrDirectContext * direct)219 void DDLPromiseImageHelper::createCallbackContexts(GrDirectContext* direct) {
220     const GrCaps* caps = direct->priv().caps();
221     const int maxDimension = caps->maxTextureSize();
222 
223     for (int i = 0; i < fImageInfo.size(); ++i) {
224         PromiseImageInfo& info = fImageInfo[i];
225 
226         if (info.isYUV()) {
227             int numPixmaps = info.yuvaInfo().numPlanes();
228 
229             for (int j = 0; j < numPixmaps; ++j) {
230                 const SkPixmap& yuvPixmap = info.yuvPixmap(j);
231 
232                 GrBackendFormat backendFormat = direct->defaultBackendFormat(yuvPixmap.colorType(),
233                                                                              GrRenderable::kNo);
234 
235                 sk_sp<PromiseImageCallbackContext> callbackContext(
236                     new PromiseImageCallbackContext(direct, backendFormat));
237 
238                 info.setCallbackContext(j, std::move(callbackContext));
239             }
240         } else {
241             const SkBitmap& baseLevel = info.baseLevel();
242 
243             // TODO: explicitly mark the PromiseImageInfo as too big and check in uploadAllToGPU
244             if (maxDimension < std::max(baseLevel.width(), baseLevel.height())) {
245                 // This won't fit on the GPU. Fallback to a raster-backed image per tile.
246                 continue;
247             }
248 
249             GrBackendFormat backendFormat = direct->defaultBackendFormat(baseLevel.colorType(),
250                                                                          GrRenderable::kNo);
251             if (!caps->isFormatTexturable(backendFormat, GrTextureType::k2D)) {
252                 continue;
253             }
254 
255             sk_sp<PromiseImageCallbackContext> callbackContext(
256                 new PromiseImageCallbackContext(direct, backendFormat));
257 
258             info.setCallbackContext(0, std::move(callbackContext));
259         }
260     }
261 }
262 
uploadAllToGPU(SkTaskGroup * taskGroup,GrDirectContext * direct)263 void DDLPromiseImageHelper::uploadAllToGPU(SkTaskGroup* taskGroup, GrDirectContext* direct) {
264     if (taskGroup) {
265         for (int i = 0; i < fImageInfo.size(); ++i) {
266             PromiseImageInfo* info = &fImageInfo[i];
267 
268             taskGroup->add([direct, info]() { CreateBETexturesForPromiseImage(direct, info); });
269         }
270     } else {
271         for (int i = 0; i < fImageInfo.size(); ++i) {
272             CreateBETexturesForPromiseImage(direct, &fImageInfo[i]);
273         }
274     }
275 }
276 
deleteAllFromGPU(SkTaskGroup * taskGroup,GrDirectContext * direct)277 void DDLPromiseImageHelper::deleteAllFromGPU(SkTaskGroup* taskGroup, GrDirectContext* direct) {
278     if (taskGroup) {
279         for (int i = 0; i < fImageInfo.size(); ++i) {
280             PromiseImageInfo* info = &fImageInfo[i];
281 
282             taskGroup->add([info]() { DeleteBETexturesForPromiseImage(info); });
283         }
284     } else {
285         for (int i = 0; i < fImageInfo.size(); ++i) {
286             DeleteBETexturesForPromiseImage(&fImageInfo[i]);
287         }
288     }
289 }
290 
reinflateSKP(sk_sp<GrContextThreadSafeProxy> threadSafeProxy,SkData * compressedPictureData)291 sk_sp<SkPicture> DDLPromiseImageHelper::reinflateSKP(
292                                                    sk_sp<GrContextThreadSafeProxy> threadSafeProxy,
293                                                    SkData* compressedPictureData) {
294     DeserialImageProcContext procContext { std::move(threadSafeProxy), this };
295 
296     SkDeserialProcs procs;
297     procs.fImageCtx = (void*) &procContext;
298     procs.fImageProc = CreatePromiseImages;
299 
300     return SkPicture::MakeFromData(compressedPictureData, &procs);
301 }
302 
303 // This generates promise images to replace the indices in the compressed picture.
CreatePromiseImages(const void * rawData,size_t length,void * ctxIn)304 sk_sp<SkImage> DDLPromiseImageHelper::CreatePromiseImages(const void* rawData,
305                                                           size_t length,
306                                                           void* ctxIn) {
307     DeserialImageProcContext* procContext = static_cast<DeserialImageProcContext*>(ctxIn);
308     DDLPromiseImageHelper* helper = procContext->fHelper;
309 
310     SkASSERT(length == sizeof(int));
311 
312     const int* indexPtr = static_cast<const int*>(rawData);
313     if (!helper->isValidID(*indexPtr)) {
314         return nullptr;
315     }
316 
317     const DDLPromiseImageHelper::PromiseImageInfo& curImage = helper->getInfo(*indexPtr);
318 
319     // If there is no callback context that means 'createCallbackContexts' determined the
320     // texture wouldn't fit on the GPU. Create a bitmap-backed image.
321     if (!curImage.isYUV() && !curImage.callbackContext(0)) {
322         SkASSERT(curImage.baseLevel().isImmutable());
323         return curImage.baseLevel().asImage();
324     }
325 
326     SkASSERT(curImage.index() == *indexPtr);
327 
328     sk_sp<SkImage> image;
329     if (curImage.isYUV()) {
330         GrBackendFormat backendFormats[SkYUVAInfo::kMaxPlanes];
331         const SkYUVAInfo& yuvaInfo = curImage.yuvaInfo();
332         void* contexts[SkYUVAInfo::kMaxPlanes] = {nullptr, nullptr, nullptr, nullptr};
333         int textureCount = yuvaInfo.numPlanes();
334         for (int i = 0; i < textureCount; ++i) {
335             backendFormats[i] = curImage.backendFormat(i);
336             contexts[i] = curImage.refCallbackContext(i).release();
337         }
338         GrYUVABackendTextureInfo yuvaBackendTextures(yuvaInfo,
339                                                      backendFormats,
340                                                      GrMipmapped::kNo,
341                                                      kTopLeft_GrSurfaceOrigin);
342         image = SkImage::MakePromiseYUVATexture(
343                                             procContext->fThreadSafeProxy,
344                                             yuvaBackendTextures,
345                                             curImage.refOverallColorSpace(),
346                                             PromiseImageCallbackContext::PromiseImageFulfillProc,
347                                             PromiseImageCallbackContext::PromiseImageReleaseProc,
348                                             contexts);
349         if (!image) {
350             return nullptr;
351         }
352         for (int i = 0; i < textureCount; ++i) {
353             curImage.callbackContext(i)->wasAddedToImage();
354         }
355 
356     } else {
357         const GrBackendFormat& backendFormat = curImage.backendFormat(0);
358         SkASSERT(backendFormat.isValid());
359 
360         image = SkImage::MakePromiseTexture(procContext->fThreadSafeProxy,
361                                             backendFormat,
362                                             curImage.overallDimensions(),
363                                             curImage.mipmapped(0),
364                                             GrSurfaceOrigin::kTopLeft_GrSurfaceOrigin,
365                                             curImage.overallColorType(),
366                                             curImage.overallAlphaType(),
367                                             curImage.refOverallColorSpace(),
368                                             PromiseImageCallbackContext::PromiseImageFulfillProc,
369                                             PromiseImageCallbackContext::PromiseImageReleaseProc,
370                                             (void*)curImage.refCallbackContext(0).release());
371         curImage.callbackContext(0)->wasAddedToImage();
372     }
373     helper->fPromiseImages.push_back(image);
374     SkASSERT(image);
375     return image;
376 }
377 
findImage(SkImage * image) const378 int DDLPromiseImageHelper::findImage(SkImage* image) const {
379     for (int i = 0; i < fImageInfo.size(); ++i) {
380         if (fImageInfo[i].originalUniqueID() == image->uniqueID()) { // trying to dedup here
381             SkASSERT(fImageInfo[i].index() == i);
382             SkASSERT(this->isValidID(i) && this->isValidID(fImageInfo[i].index()));
383             return i;
384         }
385     }
386     return -1;
387 }
388 
addImage(SkImage * image)389 int DDLPromiseImageHelper::addImage(SkImage* image) {
390     SkImage_Base* ib = as_IB(image);
391 
392     SkImageInfo overallII = SkImageInfo::Make(image->width(), image->height(),
393                                               image->colorType() == kBGRA_8888_SkColorType
394                                                         ? kRGBA_8888_SkColorType
395                                                         : image->colorType(),
396                                               image->alphaType(),
397                                               image->refColorSpace());
398 
399     PromiseImageInfo& newImageInfo = fImageInfo.emplace_back(fImageInfo.size(),
400                                                              image->uniqueID(),
401                                                              overallII);
402 
403     auto codec = SkCodecImageGenerator::MakeFromEncodedCodec(ib->refEncodedData());
404     SkYUVAPixmapInfo yuvaInfo;
405     if (codec && codec->queryYUVAInfo(fSupportedYUVADataTypes, &yuvaInfo)) {
406         auto yuvaPixmaps = SkYUVAPixmaps::Allocate(yuvaInfo);
407         if (!codec->getYUVAPlanes(yuvaPixmaps)) {
408             return -1;
409         }
410         SkASSERT(yuvaPixmaps.isValid());
411         newImageInfo.setYUVPlanes(std::move(yuvaPixmaps));
412     } else {
413         sk_sp<SkImage> rasterImage = image->makeRasterImage(); // force decoding of lazy images
414         if (!rasterImage) {
415             return -1;
416         }
417 
418         SkBitmap tmp;
419         tmp.allocPixels(overallII);
420 
421         if (!rasterImage->readPixels(nullptr, tmp.pixmap(), 0, 0)) {
422             return -1;
423         }
424 
425         tmp.setImmutable();
426 
427         // Given how the DDL testing harness works (i.e., only modifying the SkImages w/in an
428         // SKP) we don't know if a given SkImage will require mipmapping. To work around this
429         // we just try to create all the backend textures as mipmapped but, failing that, fall
430         // back to un-mipped.
431         std::unique_ptr<SkMipmap> mipmaps(SkMipmap::Build(tmp.pixmap(), nullptr));
432 
433         newImageInfo.setMipLevels(tmp, std::move(mipmaps));
434     }
435     // In either case newImageInfo's PromiseImageCallbackContext is filled in by uploadAllToGPU
436 
437     return fImageInfo.size()-1;
438 }
439 
findOrDefineImage(SkImage * image)440 int DDLPromiseImageHelper::findOrDefineImage(SkImage* image) {
441     int preExistingID = this->findImage(image);
442     if (preExistingID >= 0) {
443         SkASSERT(this->isValidID(preExistingID));
444         return preExistingID;
445     }
446 
447     int newID = this->addImage(image);
448     return newID;
449 }
450