| /external/deqp/framework/opengl/ | 
| D | gluFboRenderContext.cpp | 70 static void getDepthStencilBits (deUint32 depthStencilFormat, int* depthBits, int* stencilBits)  in getDepthStencilBits() 135 		const int					depthBits		= getNumDepthBits(combinedFormat);  in chooseDepthStencilFormat()  local 220 	int						depthBits			= 0;  in createFramebuffer()  local
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| D | gluRenderConfig.hpp | 88 	int							depthBits;  member
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| /external/mesa3d/src/mesa/swrast/ | 
| D | s_linetemp.h | 79    const GLint depthBits = ctx->DrawBuffer->Visual.depthBits;  in NAME()  local 86    const GLint depthBits = ctx->DrawBuffer->Visual.depthBits;  in NAME()  local
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| D | s_renderbuffer.c | 295                        GLuint depthBits)  in add_depth_renderbuffer()
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| D | s_tritemp.h | 136    const GLint depthBits = ctx->DrawBuffer->Visual.depthBits;  in NAME()  local
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| /external/angle/src/libANGLE/renderer/ | 
| D | Format.h | 97     GLuint depthBits;  member 123                                  GLuint depthBits,  in GetChannelCount() 144                          GLuint depthBits,  in Format()
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| D | d3d_format.h | 47     GLuint depthBits;  member
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| D | d3d_format.cpp | 44                      GLuint depthBits,  in D3DFormat()
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| /external/deqp/framework/common/ | 
| D | tcuRenderTarget.cpp | 39 RenderTarget::RenderTarget (int width, int height, const PixelFormat& format, int depthBits, int st…  in RenderTarget()
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| /external/angle/src/tests/gl_tests/ | 
| D | DepthStencilFormatsTest.cpp | 21     int depthBits;  member 297     GLint depthBits = 0;  in depthStencilReadbackCase()  local 585         int depthBits;  in TEST_P()  member 709             GLint depthBits = 0;  in TEST_P()  local
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| /external/mesa3d/src/mesa/main/ | 
| D | context.c | 227                      GLint depthBits,  in _mesa_create_visual() 269                          GLint depthBits,  in _mesa_initialize_visual()
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| /external/deqp/framework/platform/win32/ | 
| D | tcuWGL.hpp | 122 	int				depthBits;  member in tcu::wgl::PixelFormatInfo
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| /external/deqp/modules/gles2/functional/ | 
| D | es2fStencilTests.cpp | 277 	int							depthBits			= renderTarget.getDepthBits();  in iterate()  local 398 	void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil)  in genOps()
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| D | es2fDepthStencilClearTests.cpp | 90 tcu::TextureFormat getDepthFormat (int depthBits)  in getDepthFormat()
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| /external/deqp/modules/gles3/functional/ | 
| D | es3fStencilTests.cpp | 280 	int							depthBits			= renderTarget.getDepthBits();  in iterate()  local 401 	void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil)  in genOps()
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| D | es3fDepthStencilClearTests.cpp | 90 tcu::TextureFormat getDepthFormat (int depthBits)  in getDepthFormat()
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| /external/mesa3d/src/amd/addrlib/src/core/ | 
| D | addrlib.cpp | 531         UINT_32 depthBits = 0;  in Flt32ToDepthPixel()  local
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| /external/deqp/modules/egl/ | 
| D | teglRenderTests.cpp | 396 tcu::TextureFormat getDepthFormat (const int depthBits)  in getDepthFormat() 419 …ctor<DrawPrimitiveOp>& drawOps, const tcu::PixelFormat& colorBits, const int depthBits, const int …  in renderReference() 742 	const int				depthBits	= eglu::getConfigAttribInt(egl, display, config.config, EGL_DEPTH_SIZE);  in executeForContexts()  local 949 	const int				depthBits			= eglu::getConfigAttribInt(egl, display, config.config, EGL_DEPTH_SIZE);  in executeForContexts()  local
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| /external/deqp/external/openglcts/modules/common/ | 
| D | glcConfigList.hpp | 132 	deInt32	depthBits;  member
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| /external/mesa3d/src/gallium/frontends/osmesa/ | 
| D | osmesa.c | 562 OSMesaCreateContextExt(GLenum format, GLint depthBits, GLint stencilBits,  in OSMesaCreateContextExt() 595    int depthBits = 0, stencilBits = 0, accumBits = 0;  in OSMesaCreateContextAttribs()  local
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| /external/angle/util/ | 
| D | EGLWindow.h | 43     int depthBits;  member
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| /external/mesa3d/src/mesa/drivers/osmesa/ | 
| D | osmesa.c | 654 OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,  in OSMesaCreateContextExt() 686    GLint depthBits = 0, stencilBits = 0, accumBits = 0;  in OSMesaCreateContextAttribs()  local
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| /external/deqp/external/openglcts/modules/runner/ | 
| D | glcTestRunner.cpp | 110 	deInt32 depthBits;  member 145 		int			depthBits;  in parseConfigBitsFromName()  member
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| /external/mesa3d/src/glx/ | 
| D | glxconfig.h | 46     GLint depthBits;  member
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| /external/deqp/framework/egl/ | 
| D | egluGLContextFactory.cpp | 450 		EGLint				width, height, depthBits, stencilBits, numSamples;  in create()  local
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