Searched defs:depthFront (Results 1 – 3 of 3) sorted by relevance
32 float depthFront[4]; member
456 float depthFront = !gl::IsTriangleMode(drawMode) ? 0.0f : (frontFace == GL_CCW ? 1.0f : -1.0f); in setViewportState() local
115 float depthFront[3]; member