| /external/angle/src/libANGLE/renderer/ |
| D | dxgi_support_data.json | 11 "depthStencil": "never", string 22 "depthStencil": "never", string 33 "depthStencil": "never", string 44 "depthStencil": "never", string 55 "depthStencil": "never", string 66 "depthStencil": "never", string 77 "depthStencil": "never", string 88 "depthStencil": "never", string 99 "depthStencil": "never", string 110 "depthStencil": "never", string [all …]
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| /external/angle/src/tests/gl_tests/ |
| D | ReadOnlyFeedbackLoopTest.cpp | 670 GLTexture depthStencil; in TEST_P() local 797 GLTexture depthStencil; in TEST_P() local 923 GLTexture depthStencil; in TEST_P() local
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| D | ClearTest.cpp | 762 GLRenderbuffer depthStencil; in TEST_P() local 872 GLRenderbuffer depthStencil; in TEST_P() local 1132 GLRenderbuffer depthStencil; in TEST_P() local 1258 GLRenderbuffer depthStencil; in TEST_P() local 2126 GLRenderbuffer depthStencil; in TEST_P() local 2213 GLRenderbuffer depthStencil; in TEST_P() local 2306 GLRenderbuffer depthStencil; in TEST_P() local 2395 GLRenderbuffer depthStencil; in TEST_P() local
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| D | MultisampledRenderToTextureTest.cpp | 1411 GLRenderbuffer depthStencil; in TEST_P() local 2189 GLRenderbuffer depthStencil; in TEST_P() local 2278 GLRenderbuffer depthStencil; in TEST_P() local 2400 GLRenderbuffer depthStencil; in TEST_P() local 2525 GLRenderbuffer depthStencil; in TEST_P() local 2640 GLRenderbuffer depthStencil; in TEST_P() local 3810 GLRenderbuffer depthStencil; in renderbufferUnresolveColorAndDepthStencilThenTwoColors() local
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| D | GeometryShaderTest.cpp | 946 GLuint depthStencil, in setupLayeredFramebuffer() 1176 GLTexture depthStencil; in layeredFramebufferClearTest() local 1241 GLTexture depthStencil; in layeredFramebufferPreRenderClearTest() local 1342 GLTexture depthStencil; in layeredFramebufferMidRenderClearTest() local
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| D | WebGLFramebufferTest.cpp | 850 GLRenderbuffer depthStencil; in TEST_P() local
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| D | PixelLocalStorageTest.cpp | 1058 GLuint depthStencil; in TEST_P() local 2298 GLuint depthStencil; in doDrawStateTest() local 2722 GLuint depthStencil; in TEST_P() local 2822 GLuint depthStencil; in TEST_P() local
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| D | ComputeShaderTest.cpp | 4432 GLTexture depthStencil; in TEST_P() local
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| D | FramebufferTest.cpp | 522 GLRenderbuffer depthStencil; in TEST_P() local
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| /external/deqp/modules/gles2/functional/ |
| D | es2fMultisampledRenderToTextureTests.cpp | 99 GLuint depthStencil = 0; in iterate() local
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| /external/skia/src/gpu/ganesh/mtl/ |
| D | GrMtlDepthStencil.h | 52 static const Key& GetKey(const GrMtlDepthStencil& depthStencil) { return depthStencil.fKey; } in GetKey()
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| /external/mesa3d/src/mesa/state_tracker/ |
| D | st_cb_blit.c | 57 const GLbitfield depthStencil = (GL_DEPTH_BUFFER_BIT | in st_BlitFramebuffer() local
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| /external/skia/src/gpu/graphite/dawn/ |
| D | DawnResourceProvider.cpp | 47 wgpu::DepthStencilState depthStencil; in create_blit_render_pipeline() local
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| D | DawnGraphicsPipeline.cpp | 329 wgpu::DepthStencilState depthStencil; in Make() local
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| /external/angle/src/libANGLE/ |
| D | Framebuffer.cpp | 1697 const auto &depthStencil = glState.getDepthStencilState(); in partialClearNeedsInit() local 2040 const auto &depthStencil = mState.mWebGLDepthStencilAttachment; in commitWebGL1DepthStencilIfConsistent() local 2436 const DepthStencilState &depthStencil = glState.getDepthStencilState(); in ensureClearAttachmentsInitialized() local
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| /external/angle/src/libANGLE/renderer/vulkan/ |
| D | VulkanSecondaryCommandBuffer.h | 307 const VkClearDepthStencilValue &depthStencil, in clearDepthStencilImage()
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| D | FramebufferVk.cpp | 2198 const gl::FramebufferAttachment *depthStencil = mState.getDepthStencilAttachment(); in updateRenderPassDesc() local 3206 const gl::FramebufferAttachment *depthStencil = mState.getDepthOrStencilAttachment(); in getSamples() local
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| D | SecondaryCommandBuffer.h | 215 VkClearDepthStencilValue depthStencil; member 1265 const VkClearDepthStencilValue &depthStencil, in clearDepthStencilImage()
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| /external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
| D | vktDynamicStateInheritanceTests.cpp | 289 static const VkPipelineDepthStencilStateCreateInfo depthStencil = { variable
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| /external/deqp/modules/internal/ |
| D | ditFrameworkTests.cpp | 710 …TextureLevel depthStencil (TextureFormat(TextureFormat::DS, TextureFormat::FLOAT_UNSIGNED_INT_24_8… in runCase() local
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| /external/deqp/external/vulkancts/modules/vulkan/conditional_rendering/ |
| D | vktConditionalDrawAndClearTests.cpp | 699 …ringBaseTestInstance::clearDepthWithClearAttachments (const VkClearDepthStencilValue& depthStencil… in clearDepthWithClearAttachments()
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| /external/swiftshader/src/Vulkan/ |
| D | VkCommandBuffer.cpp | 1248 …CmdClearDepthStencilImage(vk::Image *image, const VkClearDepthStencilValue &depthStencil, const Vk… in CmdClearDepthStencilImage() 1264 const VkClearDepthStencilValue depthStencil; member in __anonf7d71b6b0111::CmdClearDepthStencilImage
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| /external/angle/src/libANGLE/renderer/d3d/d3d11/ |
| D | Blit11.cpp | 1838 RenderTarget11 *depthStencil, in resolveStencil()
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| /external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
| D | vktPipelineMultisampledRenderToSingleSampledTests.cpp | 273 Image depthStencil; member
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| /external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
| D | vktRenderPassTests.cpp | 2805 const VkClearDepthStencilValue depthStencil = in pushImageInitializationCommands() local
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