| /external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
| D | vktDynamicStateCBTests.cpp | 77 const PipelineCreateInfo::DepthStencilState depthStencilState; in initPipeline() local
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| D | vktDynamicStateBaseClass.cpp | 221 const PipelineCreateInfo::DepthStencilState depthStencilState; in initPipeline() local
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| D | vktDynamicStateGeneralTests.cpp | 322 const PipelineCreateInfo::DepthStencilState depthStencilState; in initPipeline() local
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| D | vktDynamicStateVPTests.cpp | 269 const PipelineCreateInfo::DepthStencilState depthStencilState; in initPipeline() local
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| D | vktDynamicStateDiscardTests.cpp | 224 PipelineCreateInfo::DepthStencilState depthStencilState; in initPipeline() local
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| D | vktDynamicStateDSTests.cpp | 744 …const PipelineCreateInfo::DepthStencilState depthStencilState(false, false, vk::VK_COMPARE_OP_… in initPipeline() local
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| /external/swiftshader/src/Device/ |
| D | Context.cpp | 735 const VkPipelineDepthStencilStateCreateInfo *depthStencilState, in initialize() 874 void FragmentState::setDepthStencilState(const VkPipelineDepthStencilStateCreateInfo *depthStencilS… in setDepthStencilState()
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| /external/swiftshader/tests/VulkanWrapper/ |
| D | DrawTester.cpp | 259 vk::PipelineDepthStencilStateCreateInfo depthStencilState; in createGraphicsPipeline() local
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| /external/skia/src/gpu/ganesh/mtl/ |
| D | GrMtlRenderCommandEncoder.h | 165 void setDepthStencilState(id<MTLDepthStencilState> depthStencilState) { in setDepthStencilState()
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| /external/angle/src/libANGLE/renderer/gl/ |
| D | StateManagerGL.cpp | 2058 const auto &depthStencilState = state.getDepthStencilState(); in syncState() local 2065 const auto &depthStencilState = state.getDepthStencilState(); in syncState() local 2072 const auto &depthStencilState = state.getDepthStencilState(); in syncState() local 2080 const auto &depthStencilState = state.getDepthStencilState(); in syncState() local
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| /external/skia/src/gpu/graphite/mtl/ |
| D | MtlRenderCommandEncoder.h | 167 void setDepthStencilState(id<MTLDepthStencilState> depthStencilState) { in setDepthStencilState()
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| /external/angle/src/libANGLE/renderer/vulkan/ |
| D | ContextVk.cpp | 3049 const gl::DepthStencilState &depthStencilState = mState.getDepthStencilState(); in handleDirtyGraphicsDynamicStencilCompareMask() local 3059 const gl::DepthStencilState &depthStencilState = mState.getDepthStencilState(); in handleDirtyGraphicsDynamicStencilWriteMask() local 3104 const gl::DepthStencilState depthStencilState = mState.getDepthStencilState(); in handleDirtyGraphicsDynamicDepthTestEnable() local 3117 const gl::DepthStencilState depthStencilState = mState.getDepthStencilState(); in handleDirtyGraphicsDynamicDepthWriteEnable() local 3131 const gl::DepthStencilState depthStencilState = mState.getDepthStencilState(); in handleDirtyGraphicsDynamicDepthCompareOp() local 3140 const gl::DepthStencilState depthStencilState = mState.getDepthStencilState(); in handleDirtyGraphicsDynamicStencilTestEnable() local 3152 const gl::DepthStencilState depthStencilState = mState.getDepthStencilState(); in handleDirtyGraphicsDynamicStencilOp() local 4945 const gl::DepthStencilState depthStencilState = glState.getDepthStencilState(); in updateDepthTestEnabled() local 4961 const gl::DepthStencilState depthStencilState = glState.getDepthStencilState(); in updateDepthWriteEnabled() local 4990 const gl::DepthStencilState depthStencilState = glState.getDepthStencilState(); in updateStencilTestEnabled() local
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| D | vk_cache_utils.cpp | 4215 const gl::DepthStencilState &depthStencilState, in updateDepthTestEnabled() 4225 const gl::DepthStencilState &depthStencilState) in updateDepthFunc() 4246 const gl::DepthStencilState &depthStencilState, in updateDepthWriteEnabled() 4260 const gl::DepthStencilState &depthStencilState, in updateStencilTestEnabled() 4270 const gl::DepthStencilState &depthStencilState) in updateStencilFrontFuncs() 4277 const gl::DepthStencilState &depthStencilState) in updateStencilBackFuncs() 4284 const gl::DepthStencilState &depthStencilState) in updateStencilFrontOps() 4293 const gl::DepthStencilState &depthStencilState) in updateStencilBackOps()
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| /external/deqp/external/vulkancts/framework/vulkan/ |
| D | vkPipelineConstructionUtil.cpp | 1161 const VkPipelineDepthStencilStateCreateInfo* depthStencilState, in setupFragmentShaderState() 1184 const VkPipelineDepthStencilStateCreateInfo* depthStencilState, in setupFragmentShaderState2()
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| /external/angle/src/libANGLE/renderer/d3d/d3d9/ |
| D | StateManager9.cpp | 334 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local
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| /external/skia/src/gpu/ganesh/dawn/ |
| D | GrDawnProgramBuilder.cpp | 325 wgpu::DepthStencilState depthStencilState; in Build() local
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| /external/angle/src/libANGLE/renderer/metal/ |
| D | mtl_command_buffer.h | 340 id<MTLDepthStencilState> depthStencilState; member
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| /external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
| D | vktRenderPassMultisampleResolveTests.cpp | 1723 const VkPipelineDepthStencilStateCreateInfo depthStencilState = in createRenderPipeline() local 2678 const VkPipelineDepthStencilStateCreateInfo depthStencilState = in createRenderPipeline() local
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| D | vktRenderPassDepthStencilResolveTests.cpp | 739 const VkPipelineDepthStencilStateCreateInfo depthStencilState = in createRenderPipeline() local
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| D | vktRenderPassMultisampleTests.cpp | 896 const VkPipelineDepthStencilStateCreateInfo depthStencilState = in createRenderPipeline() local
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| /external/deqp/external/vulkancts/modules/vulkan/synchronization/ |
| D | vktSynchronizationSmokeTests.cpp | 714 VkPipelineDepthStencilStateCreateInfo depthStencilState; in generateWork() local
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| /external/angle/src/libANGLE/capture/ |
| D | serialize.cpp | 448 const gl::DepthStencilState &depthStencilState) in SerializeDepthStencilState()
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| /external/mesa3d/src/gallium/drivers/swr/ |
| D | swr_state.cpp | 1832 SWR_DEPTH_STENCIL_STATE depthStencilState = {{0}}; in swr_update_derived() local
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| /external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
| D | context.h | 315 SWR_DEPTH_STENCIL_STATE depthStencilState; in OSALIGNLINE() local
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| /external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
| D | vktPipelineShaderModuleIdentifierTests.cpp | 2110 const VkPipelineDepthStencilStateCreateInfo depthStencilState = initVulkanStructure(); in iterate() local 3249 const VkPipelineDepthStencilStateCreateInfo depthStencilState = initVulkanStructure(); in iterate() local
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