Home
last modified time | relevance | path

Searched defs:depthStencilTexture (Results 1 – 10 of 10) sorted by relevance

/external/angle/src/tests/test_utils/
DMultiviewTest.cpp68 GLuint depthStencilTexture) in CreateMultiviewBackingTextures()
170 GLuint depthStencilTexture) in CreateMultiviewBackingTextures()
184 GLuint depthStencilTexture) in AttachMultiviewTextures()
211 GLuint depthStencilTexture) in AttachMultiviewTextures()
/external/skia/src/gpu/graphite/
DCommandBuffer.cpp60 sk_sp<Texture> depthStencilTexture, in addRenderPass()
/external/skia/src/gpu/graphite/dawn/
DDawnCommandBuffer.cpp89 const Texture* depthStencilTexture, in onAddRenderPass()
126 const Texture* depthStencilTexture) { in beginRenderPass()
/external/skia/src/gpu/graphite/vk/
DVulkanCommandBuffer.cpp245 const Texture* depthStencilTexture, in onAddRenderPass()
/external/angle/src/tests/gl_tests/
DDepthStencilFormatsTest.cpp492 GLTexture depthStencilTexture; in TEST_P() local
DTextureMultisampleTest.cpp900 GLTexture depthStencilTexture; in TEST_P() local
DGeometryShaderTest.cpp1099 void GeometryShaderTest::verifyLayeredFramebufferDepthStencil(GLuint depthStencilTexture, in verifyLayeredFramebufferDepthStencil()
DTransformFeedbackTest.cpp3456 GLTexture depthStencilTexture; in TEST_P() local
DTextureTest.cpp1898 GLTexture depthStencilTexture; in TestSampleWithDepthStencilMode() local
2695 GLTexture depthStencilTexture; in TEST_P() local
3373 GLTexture depthStencilTexture; in TEST_P() local
DVulkanPerformanceCounterTest.cpp3249 GLTexture depthStencilTexture; in TEST_P() local