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Searched defs:depthValue (Results 1 – 19 of 19) sorted by relevance

/external/angle/src/tests/gl_tests/
DPolygonOffsetClampTest.cpp220 GLfloat depthValue = (GLfloat)(pixels[0] * 65536 + pixels[1] * 256 + pixels[2]) / 0xFFFFFF; in TEST_P() local
241 const GLfloat depthValue = readDepthValue(); in TEST_P() local
DDepthStencilFormatsTest.cpp105 float depthValue = 1.0f; in verifyDepthRenderBuffer() local
1088 float depthValue = 0.98f; in TEST_P() local
1161 float depthValue = 0.98f; in TEST_P() local
1239 GLfloat depthValue = 0.51f; in TEST_P() local
1483 GLfloat depthValue = 0.51f; in TEST_P() local
DReadOnlyFeedbackLoopTest.cpp103 const GLfloat depthValue = 0.0f; in TEST_P() local
DBlitFramebufferANGLETest.cpp1664 float depthValue) in initFBOWithProgramAndDepth()
DClearTest.cpp64 void verifyDepth(float depthValue, uint32_t size) in verifyDepth()
/external/deqp/external/openglcts/modules/common/
DglcPolygonOffsetClampTests.cpp368 GLfloat depthValue = 0.0f; in test() local
457 GLfloat depthValue = 0.0f; in readDepthValue() local
/external/angle/src/libANGLE/renderer/d3d/
DFramebufferD3D.h46 float depthValue; member
/external/deqp/framework/referencerenderer/
DrrShadingContext.hpp178 …const FragmentShadingContext& context, int packetNdx, int fragNdx, int sampleNdx, float depthValue) in writeFragmentDepth()
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassDitheringTests.cpp83 const float depthValue = *(ptr); in createQuad() local
105 const float depthValue = *(ptr); in createQuad() local
DvktRenderPassSubpassDependencyTests.cpp2829 …float depthValue = ((x / tileSize) % 2 != (y / tileSize) % 2) ? depthInitValues[0] : depthInitValu… in iterateInternal() local
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawDepthClampTests.cpp63 float depthValue; member
/external/deqp/external/vulkancts/modules/vulkan/rasterization/
DvktRasterizationFragShaderSideEffectsTests.cpp85 float depthValue; member
/external/deqp/external/vulkancts/modules/vulkan/fragment_ops/
DvktFragmentOperationsEarlyFragmentTests.cpp857 float depthValue = (m_testMode == MODE_DEPTH) ? dsPixelAccess.getPixDepth(x, y, z) : 0.0f; in iterate() local
1632 float depthValue = (m_testMode == MODE_DEPTH) ? dsPixelAccess.getPixDepth(x, y, z) : 0.0f; in iterate() local
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineDepthRangeUnrestrictedTests.cpp1530 for (int depthValue = 0; depthValue < DE_LENGTH_OF_ARRAY(depthBoundsValues); depthValue++) in createDepthRangeUnrestrictedTests() local
DvktPipelineMultisampledRenderToSingleSampledTests.cpp2735 const float depthValue = 1 - static_cast<float>(sampleID ^ 1) / 16.0f; in initBasicPrograms() local
/external/mesa3d/src/mesa/drivers/common/
Dmeta.c3480 GLfloat depthValue = 0.0f; in cleartexsubimage_depth_stencil() local
/external/deqp/external/vulkancts/modules/vulkan/geometry/
DvktGeometryLayeredRenderingTests.cpp1420 const float depthValue = 1.0f; in testLayeredReadBack() local
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiImageClearingTests.cpp1189 float depthValue; in verifyResultImage() local
/external/deqp/external/vulkancts/framework/vulkan/
DvkImageUtil.cpp4900 float depthValue, in clearDepthStencilImage()