Searched defs:dequeueReadyTime (Results 1 – 6 of 6) sorted by relevance
57 nsecs_t dequeueReadyTime = 0; variable
2908 void Layer::releasePendingBuffer(nsecs_t dequeueReadyTime) { in releasePendingBuffer()
99 nsecs_t refreshTime, nsecs_t dequeueReadyTime) in FrameEventHistoryStats()110 nsecs_t dequeueReadyTime; variable
489 nsecs_t dequeueReadyTime, std::shared_ptr<FenceTime>&& release) { in addRelease()
107 nsecs_t latchTime, nsecs_t dequeueReadyTime) { in updateFrameTimestamps()
2352 nsecs_t* dequeueReadyTime = nullptr; in eglGetFrameTimestampsANDROIDImpl() local