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Searched defs:diffuse (Results 1 – 9 of 9) sorted by relevance

/external/angle/src/tests/gl_tests/gles1/
DColorMaterialTest.cpp49 std::array<GLfloat, 4> diffuse = {}; in TEST_P() local
68 std::array<GLfloat, 4> diffuse = {}; in TEST_P() local
DLightsTest.cpp252 const GLColor32F diffuse(rng.randomFloat(), rng.randomFloat(), rng.randomFloat(), in TEST_P() local
361 const GLfloat diffuse[4] = {1.0f, 1.0f, 1.0f, 1.0f}; in TEST_P() local
453 GLfloat diffuse[4] = {0.7f, 0.7f, 0.7f, 1.0f}; in TEST_P() local
472 GLfloat diffuse[4] = {0.7f, 0.7f, 0.7f, 1.0f}; in TEST_P() local
/external/angle/src/libANGLE/
DGLES1State.h44 ColorF diffuse; member
65 ColorF diffuse = {0.0f, 0.0f, 0.0f, 1.0f}; member
/external/skia/gm/
Dimagemakewithfilter.cpp160 sk_sp<SkImageFilter> diffuse = SkImageFilters::PointLitDiffuse( in lighting_factory() local
/external/mesa3d/src/mesa/main/
Dffvertex_prog.c1170 struct ureg diffuse = get_lightprod(p, i, 0, STATE_DIFFUSE); in build_lighting() local
1225 struct ureg diffuse = get_lightprod(p, i, 1, STATE_DIFFUSE); in build_lighting() local
/external/mesa3d/src/gallium/drivers/svga/include/
Dsvga3d_cmd.h459 float diffuse[4]; member
968 float diffuse[4]; member
/external/skia/src/effects/imagefilters/
DSkLightingImageFilter.cpp1941 const DiffuseLightingEffect& diffuse = proc.cast<DiffuseLightingEffect>(); in onSetData() local
/external/angle/third_party/vulkan-deps/glslang/src/glslang/HLSL/
DhlslParseHelper.cpp5182 TIntermAggregate* diffuse = new TIntermAggregate(EOpMax); in decomposeIntrinsic() local
/external/deqp-deps/glslang/glslang/HLSL/
DhlslParseHelper.cpp5182 TIntermAggregate* diffuse = new TIntermAggregate(EOpMax); in decomposeIntrinsic() local