Searched defs:discards (Results 1 – 9 of 9) sorted by relevance
146 GLenum discards = GL_DEPTH_EXT; in TEST_P() local230 GLenum discards = GL_DEPTH_ATTACHMENT; in TEST_P() local
1718 const GLenum discards[] = {GL_COLOR_ATTACHMENT0}; in TEST_P() local1773 const GLenum discards[] = {GL_COLOR_ATTACHMENT0}; in TEST_P() local1799 const GLenum discards[] = {GL_COLOR_ATTACHMENT0}; in TEST_P() local2208 const GLenum discards[] = {GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT}; in TEST_P() local2262 const GLenum discards[] = {GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT}; in TEST_P() local2318 const GLenum discards[] = {GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT}; in TEST_P() local2369 const GLenum discards[] = {GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT}; in TEST_P() local2410 const GLenum discards[] = {GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT}; in TEST_P() local2474 const GLenum discards[] = {GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT}; in TEST_P() local2526 const GLenum discards[] = {GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT}; in TEST_P() local[all …]
2719 const GLenum discards[] = {GL_COLOR_ATTACHMENT0}; in TEST_P() local2783 const GLenum discards[] = {GL_COLOR_ATTACHMENT0}; in invalidateBlitThenBlendCommon() local
420 const GLenum discards[] = {GL_COLOR}; in TEST_P() local
3313 const GLenum discards[] = {GL_COLOR_ATTACHMENT0}; in TEST_P() local3351 const GLenum discards[] = {GL_COLOR_ATTACHMENT0}; in TEST_P() local
5070 const GLenum discards[] = {GL_COLOR_ATTACHMENT0}; in TEST_P() local
5474 const GLenum discards[] = {GL_COLOR_ATTACHMENT0}; in TEST_P() local
597 private void filterDiscards(final byte[] discards) { in filterDiscards()709 private void discard(final byte[] discards) { in discard()
309 nd_uint32_t discards; member