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Searched defs:drawBuffers (Results 1 – 25 of 25) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fDrawBuffersIndexedTests.cpp398 const vector<DrawBufferInfo>& drawBuffers, in genRenderbuffers()
832 const vector<DrawBufferInfo>& drawBuffers, in renderRefQuad()
859 …edBlendEq (const BlendState& pre, const BlendState post, const vector<DrawBufferInfo>& drawBuffers) in requiresAdvancedBlendEq()
900 …mmonBlendState, const BlendState& postCommonBlendState, const vector<DrawBufferInfo>& drawBuffers,… in genFragmentSource()
1001 …mmonBlendState, const BlendState& postCommonBlendState, const vector<DrawBufferInfo>& drawBuffers,… in genShaderSources()
1021 const vector<DrawBufferInfo>& drawBuffers, in renderQuad()
1121 const vector<DrawBufferInfo>& drawBuffers) in logTestCaseInfo()
1166 const vector<DrawBufferInfo>& drawBuffers) in runTest()
1204 const vector<DrawBufferInfo>& drawBuffers, in DrawBuffersIndexedTest()
1372 …andom& rng, BlendState& preCommon, BlendState& postCommon, vector<DrawBufferInfo>& drawBuffers, in… in genRandomTest()
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Des3fShaderFragDataTests.cpp326 const deUint32 drawBuffers[] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1 }; in iterate() local
Des3fFragmentOutputTests.cpp569 vector<deUint32> drawBuffers (numAttachments); in iterate() local
/external/angle/src/tests/gl_tests/
DRobustFragmentShaderOutputTest.cpp138 std::array<GLenum, 4> drawBuffers = {GL_NONE, GL_COLOR_ATTACHMENT1, GL_NONE, in TEST_P() local
269 std::array<GLenum, 4> drawBuffers = {GL_NONE, GL_COLOR_ATTACHMENT1, GL_NONE, in TEST_P() local
417 std::array<GLenum, 4> drawBuffers = {GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_NONE, in TEST_P() local
DClearTest.cpp803 GLenum drawBuffers[kAttachmentCount]; in TEST_P() local
873 GLenum drawBuffers[kAttachmentCount]; in TEST_P() local
943 GLenum drawBuffers[kAttachmentCount]; in TEST_P() local
1049 GLenum drawBuffers[kAttachmentCount]; in TEST_P() local
1133 GLenum drawBuffers[kAttachmentCount]; in TEST_P() local
1259 GLenum drawBuffers[kAttachmentCount]; in TEST_P() local
1379 GLenum drawBuffers[] = {GL_NONE, GL_COLOR_ATTACHMENT1}; in TEST_P() local
1404 GLenum drawBuffers[] = {GL_COLOR_ATTACHMENT0}; in TEST_P() local
1470 GLenum drawBuffers[] = {GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1}; in TEST_P() local
2114 std::vector<GLenum> drawBuffers(maxDrawBuffers); in TEST_P() local
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DFramebufferMultiviewTest.cpp19 std::vector<GLenum> drawBuffers(numColorAttachments); in GetDrawBufferRange() local
110 const auto &drawBuffers = GetDrawBufferRange(numColorAttachments); in initializeFBOs() local
DBlendIntegerTest.cpp165 GLenum drawBuffers[] = {GL_NONE, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2, in runTestMRT() local
DDrawBuffersTest.cpp1554 GLenum drawBuffers[4]; member in ColorMaskForDrawBuffersTest
DFramebufferTest.cpp1587 std::vector<GLenum> drawBuffers(maxDrawBuffers, GL_NONE); in TEST_P() local
2502 GLenum drawBuffers[] = {GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1}; in TEST_P() local
2694 GLenum drawBuffers[] = {GL_NONE, GL_COLOR_ATTACHMENT1}; in TEST_P() local
DWebGLCompatibilityTest.cpp2667 const std::array<GLenum, 2> &drawBuffers, in drawBuffersEXTFeedbackLoop()
2936 const std::array<GLenum, 2> &drawBuffers, in drawBuffersFeedbackLoop()
4585 std::vector<GLenum> drawBuffers(static_cast<size_t>(maxDrawBuffers), GL_NONE); in TEST_P() local
DPixelLocalStorageTest.cpp1412 std::vector<GLenum> drawBuffers(numDrawBuffers); in TEST_P() local
2113 std::vector<GLenum> drawBuffers(MAX_DRAW_BUFFERS); in doStateRestorationTest() local
DBlitFramebufferANGLETest.cpp1302 GLenum drawBuffers[] = {GL_COLOR_ATTACHMENT0_EXT, GL_COLOR_ATTACHMENT1_EXT}; in TEST_P() local
DVulkanPerformanceCounterTest.cpp3401 GLenum drawBuffers[] = {GL_NONE}; in TEST_P() local
5995 GLenum drawBuffers[] = {GL_COLOR_ATTACHMENT0, GL_NONE}; in TEST_P() local
DStateChangeTest.cpp4761 GLenum drawBuffers[] = {GL_NONE}; in TEST_P() local
4869 GLenum drawBuffers[] = {GL_NONE}; in TEST_P() local
/external/angle/samples/multiple_draw_buffers/
DMultipleDrawBuffers.cpp132 GLenum drawBuffers[mFramebufferAttachmentCount] = { in draw() local
/external/angle/src/libANGLE/renderer/gl/
DClearMultiviewGL.cpp65 const auto &drawBuffers = state.getDrawBufferStates(); in clearLayeredFBO() local
DFramebufferGL.cpp1299 const auto &drawBuffers = mState.getDrawBufferStates(); in syncState() local
DDispatchTableGL_autogen.h164 PFNGLDRAWBUFFERSPROC drawBuffers = nullptr; variable
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLayeredRenderingBoundaryCondition.cpp340 glw::GLenum* drawBuffers = new glw::GLenum[m_textures_info.size()]; in iterate() local
/external/deqp/external/openglcts/modules/gl/
Dgl4cTextureBarrierTests.cpp177 GLenum drawBuffers[NUM_TEXTURES]; in init() local
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayImageTextureSize.cpp1426 const glw::GLenum drawBuffers[] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1 }; in runShaders() local
/external/angle/src/libANGLE/
DPixelLocalStorage.cpp688 DrawBuffersVector<GLenum> drawBuffers(maxDrawBuffers); in onBegin() local
DContext.cpp5237 void Context::drawBuffers(GLsizei n, const GLenum *bufs) in drawBuffers() function in gl::Context
/external/deqp/modules/glshared/
DglsShaderExecUtil.cpp642 vector<deUint32> drawBuffers(m_outputLayout.locationSymbols.size()); in execute() local
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl181 glDrawBuffersFunc drawBuffers; variable