| /external/deqp/modules/gles3/functional/ |
| D | es3fDrawBuffersIndexedTests.cpp | 398 const vector<DrawBufferInfo>& drawBuffers, in genRenderbuffers() 832 const vector<DrawBufferInfo>& drawBuffers, in renderRefQuad() 859 …edBlendEq (const BlendState& pre, const BlendState post, const vector<DrawBufferInfo>& drawBuffers) in requiresAdvancedBlendEq() 900 …mmonBlendState, const BlendState& postCommonBlendState, const vector<DrawBufferInfo>& drawBuffers,… in genFragmentSource() 1001 …mmonBlendState, const BlendState& postCommonBlendState, const vector<DrawBufferInfo>& drawBuffers,… in genShaderSources() 1021 const vector<DrawBufferInfo>& drawBuffers, in renderQuad() 1121 const vector<DrawBufferInfo>& drawBuffers) in logTestCaseInfo() 1166 const vector<DrawBufferInfo>& drawBuffers) in runTest() 1204 const vector<DrawBufferInfo>& drawBuffers, in DrawBuffersIndexedTest() 1372 …andom& rng, BlendState& preCommon, BlendState& postCommon, vector<DrawBufferInfo>& drawBuffers, in… in genRandomTest() [all …]
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| D | es3fShaderFragDataTests.cpp | 326 const deUint32 drawBuffers[] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1 }; in iterate() local
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| D | es3fFragmentOutputTests.cpp | 569 vector<deUint32> drawBuffers (numAttachments); in iterate() local
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| /external/angle/src/tests/gl_tests/ |
| D | RobustFragmentShaderOutputTest.cpp | 138 std::array<GLenum, 4> drawBuffers = {GL_NONE, GL_COLOR_ATTACHMENT1, GL_NONE, in TEST_P() local 269 std::array<GLenum, 4> drawBuffers = {GL_NONE, GL_COLOR_ATTACHMENT1, GL_NONE, in TEST_P() local 417 std::array<GLenum, 4> drawBuffers = {GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_NONE, in TEST_P() local
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| D | ClearTest.cpp | 803 GLenum drawBuffers[kAttachmentCount]; in TEST_P() local 873 GLenum drawBuffers[kAttachmentCount]; in TEST_P() local 943 GLenum drawBuffers[kAttachmentCount]; in TEST_P() local 1049 GLenum drawBuffers[kAttachmentCount]; in TEST_P() local 1133 GLenum drawBuffers[kAttachmentCount]; in TEST_P() local 1259 GLenum drawBuffers[kAttachmentCount]; in TEST_P() local 1379 GLenum drawBuffers[] = {GL_NONE, GL_COLOR_ATTACHMENT1}; in TEST_P() local 1404 GLenum drawBuffers[] = {GL_COLOR_ATTACHMENT0}; in TEST_P() local 1470 GLenum drawBuffers[] = {GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1}; in TEST_P() local 2114 std::vector<GLenum> drawBuffers(maxDrawBuffers); in TEST_P() local [all …]
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| D | FramebufferMultiviewTest.cpp | 19 std::vector<GLenum> drawBuffers(numColorAttachments); in GetDrawBufferRange() local 110 const auto &drawBuffers = GetDrawBufferRange(numColorAttachments); in initializeFBOs() local
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| D | BlendIntegerTest.cpp | 165 GLenum drawBuffers[] = {GL_NONE, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2, in runTestMRT() local
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| D | DrawBuffersTest.cpp | 1554 GLenum drawBuffers[4]; member in ColorMaskForDrawBuffersTest
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| D | FramebufferTest.cpp | 1587 std::vector<GLenum> drawBuffers(maxDrawBuffers, GL_NONE); in TEST_P() local 2502 GLenum drawBuffers[] = {GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1}; in TEST_P() local 2694 GLenum drawBuffers[] = {GL_NONE, GL_COLOR_ATTACHMENT1}; in TEST_P() local
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| D | WebGLCompatibilityTest.cpp | 2667 const std::array<GLenum, 2> &drawBuffers, in drawBuffersEXTFeedbackLoop() 2936 const std::array<GLenum, 2> &drawBuffers, in drawBuffersFeedbackLoop() 4585 std::vector<GLenum> drawBuffers(static_cast<size_t>(maxDrawBuffers), GL_NONE); in TEST_P() local
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| D | PixelLocalStorageTest.cpp | 1412 std::vector<GLenum> drawBuffers(numDrawBuffers); in TEST_P() local 2113 std::vector<GLenum> drawBuffers(MAX_DRAW_BUFFERS); in doStateRestorationTest() local
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| D | BlitFramebufferANGLETest.cpp | 1302 GLenum drawBuffers[] = {GL_COLOR_ATTACHMENT0_EXT, GL_COLOR_ATTACHMENT1_EXT}; in TEST_P() local
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| D | VulkanPerformanceCounterTest.cpp | 3401 GLenum drawBuffers[] = {GL_NONE}; in TEST_P() local 5995 GLenum drawBuffers[] = {GL_COLOR_ATTACHMENT0, GL_NONE}; in TEST_P() local
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| D | StateChangeTest.cpp | 4761 GLenum drawBuffers[] = {GL_NONE}; in TEST_P() local 4869 GLenum drawBuffers[] = {GL_NONE}; in TEST_P() local
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| /external/angle/samples/multiple_draw_buffers/ |
| D | MultipleDrawBuffers.cpp | 132 GLenum drawBuffers[mFramebufferAttachmentCount] = { in draw() local
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| /external/angle/src/libANGLE/renderer/gl/ |
| D | ClearMultiviewGL.cpp | 65 const auto &drawBuffers = state.getDrawBufferStates(); in clearLayeredFBO() local
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| D | FramebufferGL.cpp | 1299 const auto &drawBuffers = mState.getDrawBufferStates(); in syncState() local
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| D | DispatchTableGL_autogen.h | 164 PFNGLDRAWBUFFERSPROC drawBuffers = nullptr; variable
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| /external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
| D | esextcGeometryShaderLayeredRenderingBoundaryCondition.cpp | 340 glw::GLenum* drawBuffers = new glw::GLenum[m_textures_info.size()]; in iterate() local
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| /external/deqp/external/openglcts/modules/gl/ |
| D | gl4cTextureBarrierTests.cpp | 177 GLenum drawBuffers[NUM_TEXTURES]; in init() local
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| /external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
| D | esextcTextureCubeMapArrayImageTextureSize.cpp | 1426 const glw::GLenum drawBuffers[] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1 }; in runShaders() local
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| /external/angle/src/libANGLE/ |
| D | PixelLocalStorage.cpp | 688 DrawBuffersVector<GLenum> drawBuffers(maxDrawBuffers); in onBegin() local
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| D | Context.cpp | 5237 void Context::drawBuffers(GLsizei n, const GLenum *bufs) in drawBuffers() function in gl::Context
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| /external/deqp/modules/glshared/ |
| D | glsShaderExecUtil.cpp | 642 vector<deUint32> drawBuffers(m_outputLayout.locationSymbols.size()); in execute() local
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| /external/deqp/framework/opengl/wrapper/ |
| D | glwFunctions.inl | 181 glDrawBuffersFunc drawBuffers; variable
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