Searched defs:drawIndirectBuffer (Results 1 – 8 of 8) sorted by relevance
| /external/skia/src/gpu/ganesh/gl/ |
| D | GrGLOpsRenderPass.cpp | 267 static const void* buffer_offset_to_gl_address(const GrBuffer* drawIndirectBuffer, size_t offset) { in buffer_offset_to_gl_address() 275 void GrGLOpsRenderPass::onDrawIndirect(const GrBuffer* drawIndirectBuffer, size_t offset, in onDrawIndirect() 314 void GrGLOpsRenderPass::multiDrawArraysANGLEOrWebGL(const GrBuffer* drawIndirectBuffer, in multiDrawArraysANGLEOrWebGL() 352 void GrGLOpsRenderPass::onDrawIndexedIndirect(const GrBuffer* drawIndirectBuffer, size_t offset, in onDrawIndexedIndirect() 388 void GrGLOpsRenderPass::multiDrawElementsANGLEOrWebGL(const GrBuffer* drawIndirectBuffer, in multiDrawElementsANGLEOrWebGL()
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| /external/skia/src/gpu/ganesh/ |
| D | GrOpsRenderPass.cpp | 265 void GrOpsRenderPass::drawIndirect(const GrBuffer* drawIndirectBuffer, size_t bufferOffset, in drawIndirect() 291 void GrOpsRenderPass::drawIndexedIndirect(const GrBuffer* drawIndirectBuffer, size_t bufferOffset, in drawIndexedIndirect()
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| D | GrOpFlushState.h | 252 void drawIndirect(const GrBuffer* drawIndirectBuffer, size_t offset, int drawCount) { in drawIndirect() 255 void drawIndexedIndirect(const GrBuffer* drawIndirectBuffer, size_t offset, int drawCount) { in drawIndexedIndirect()
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| /external/skia/src/gpu/ganesh/vk/ |
| D | GrVkOpsRenderPass.cpp | 790 void GrVkOpsRenderPass::onDrawIndirect(const GrBuffer* drawIndirectBuffer, size_t offset, in onDrawIndirect() 815 void GrVkOpsRenderPass::onDrawIndexedIndirect(const GrBuffer* drawIndirectBuffer, size_t offset, in onDrawIndexedIndirect()
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| /external/angle/src/libANGLE/ |
| D | validationES31.cpp | 470 Buffer *drawIndirectBuffer = state.getTargetBuffer(BufferBinding::DrawIndirect); in ValidateDrawIndirectBase() local 522 Buffer *drawIndirectBuffer = state.getTargetBuffer(BufferBinding::DrawIndirect); in ValidateDrawArraysIndirect() local 560 Buffer *drawIndirectBuffer = state.getTargetBuffer(BufferBinding::DrawIndirect); in ValidateDrawElementsIndirect() local
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| /external/angle/src/libANGLE/renderer/d3d/d3d11/ |
| D | Context11.cpp | 104 gl::Buffer *drawIndirectBuffer = glState.getTargetBuffer(gl::BufferBinding::DrawIndirect); in ReadbackIndirectBuffer() local
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| D | Renderer11.cpp | 2050 gl::Buffer *drawIndirectBuffer = glState.getTargetBuffer(gl::BufferBinding::DrawIndirect); in drawArraysIndirect() local 2074 gl::Buffer *drawIndirectBuffer = glState.getTargetBuffer(gl::BufferBinding::DrawIndirect); in drawElementsIndirect() local
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| /external/angle/src/libANGLE/renderer/gl/ |
| D | StateManagerGL.cpp | 831 gl::Buffer *drawIndirectBuffer = in updateDrawIndirectBufferBinding() local
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