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Searched defs:drawMesh (Results 1 – 12 of 12) sorted by relevance

/frameworks/native/libs/renderengine/gl/filters/
DBlurFilter.cpp110 void BlurFilter::drawMesh(GLuint uv, GLuint position) { in drawMesh() function in android::renderengine::gl::BlurFilter
/frameworks/av/media/libstagefright/renderfright/gl/filters/
DBlurFilter.cpp110 void BlurFilter::drawMesh(GLuint uv, GLuint position) { in drawMesh() function in android::renderengine::gl::BlurFilter
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaRecordingCanvas.cpp324 void SkiaRecordingCanvas::drawMesh(const Mesh& mesh, sk_sp<SkBlender> blender, const Paint& paint) { in drawMesh() function in android::uirenderer::skiapipeline::SkiaRecordingCanvas
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
DGLCanvas.java96 public abstract void drawMesh(BasicTexture tex, int x, int y, int xyBuffer, in drawMesh() method
DGLES20Canvas.java716 public void drawMesh(BasicTexture texture, int x, int y, int xyBuffer, int uvBuffer, in drawMesh() method in GLES20Canvas
/frameworks/base/libs/hwui/
DRecordingCanvas.cpp889 void DisplayListData::drawMesh(const SkMesh& mesh, const sk_sp<SkBlender>& blender, in drawMesh() function in android::uirenderer::DisplayListData
893 void DisplayListData::drawMesh(const Mesh& mesh, const sk_sp<SkBlender>& blender, in drawMesh() function in android::uirenderer::DisplayListData
1241 void RecordingCanvas::drawMesh(const Mesh& mesh, sk_sp<SkBlender> blender, const SkPaint& paint) { in drawMesh() function in android::uirenderer::RecordingCanvas
DSkiaCanvas.cpp577 void SkiaCanvas::drawMesh(const Mesh& mesh, sk_sp<SkBlender> blender, const Paint& paint) { in drawMesh() function in android::SkiaCanvas
/frameworks/av/media/libstagefright/renderfright/gl/
DGLESRenderEngine.cpp1335 void GLESRenderEngine::drawMesh(const Mesh& mesh) { in drawMesh() function in android::renderengine::gl::GLESRenderEngine
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp1420 void GLESRenderEngine::drawMesh(const Mesh& mesh) { in drawMesh() function in android::renderengine::gl::GLESRenderEngine
/frameworks/base/libs/hwui/jni/
Dandroid_graphics_Canvas.cpp446 static void drawMesh(JNIEnv* env, jobject, jlong canvasHandle, jlong meshHandle, jint modeHandle, in drawMesh() function
/frameworks/base/graphics/java/android/graphics/
DBaseCanvas.java682 public void drawMesh(@NonNull Mesh mesh, @Nullable BlendMode blendMode, @NonNull Paint paint) { in drawMesh() method in BaseCanvas
DBaseRecordingCanvas.java610 public final void drawMesh(@NonNull Mesh mesh, BlendMode blendMode, @NonNull Paint paint) { in drawMesh() method in BaseRecordingCanvas