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Searched defs:dstColor (Results 1 – 25 of 26) sorted by relevance

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/external/skia/tests/
DDMSAATest.cpp142 SkPMColor4f dstColor = SkBlendMode_Apply(SkBlendMode::kSrcOver, kTransCyan, kTransYellow); variable
168 SkPMColor4f dstColor = SK_PMColor4fWHITE; variable
195 SkPMColor4f dstColor = SK_PMColor4fWHITE; variable
223 SkPMColor4f dstColor = SK_PMColor4fWHITE; variable
/external/robolectric/integration_tests/nativegraphics/src/test/java/org/robolectric/integrationtests/nativegraphics/testing/bitmapverifiers/
DBlurPixelVerifier.java23 private final int dstColor; field in BlurPixelVerifier
32 public BlurPixelVerifier(int srcColor, int dstColor) { in BlurPixelVerifier()
/external/skia/src/gpu/ganesh/
DGrXferProcessor.cpp121 const char* dstColor = fragBuilder->dstColor(); in emitCode() local
193 const char* dstColor, in DefaultCoverageModulation()
DGrFragmentProcessor.cpp516 const char* dstColor = args.fFragBuilder->dstColor(); in SurfaceColor() local
DDevice.cpp573 SkPMColor4f dstColor = SkColor4fPrepForDst(color, fSurfaceDrawContext->colorInfo()).premul(); in drawEdgeAAQuad() local
/external/skia/src/gpu/ganesh/glsl/
DGrGLSLFragmentShaderBuilder.cpp18 const char* GrGLSLFragmentShaderBuilder::dstColor() { in dstColor() function in GrGLSLFragmentShaderBuilder
DGrGLSLBlend.cpp20 const char* dstColor, in BlendExpression()
DGrGLSLProgramBuilder.cpp343 const char* dstColor = fFS.dstColor(); in emitAndInstallDstTexture() local
360 const char* dstColor = fFS.dstColor(); in emitAndInstallDstTexture() local
/external/skia/src/gpu/ganesh/effects/
DGrBlendFragmentProcessor.cpp176 SkPMColor4f dstColor = ConstantOutputForConstantInput(dst, input); in constantOutputForConstantInput() local
228 SkString dstColor = this->invokeChild(1, args); in onMakeProgramImpl() local
DGrCustomXfermode.cpp143 const char* dstColor, in makeProgramImpl()
DGrPorterDuffXferProcessor.cpp540 const char* dstColor, in makeProgramImpl()
/external/angle/src/libANGLE/
Dangletypes.cpp590 const GLenum dstColor, in setFactors()
602 const GLenum dstColor, in setFactorsIndexed()
654 const FactorStorage::Type dstColor, in compareFactors()
Dangletypes.h782 constexpr void setDstColorBits(const FactorStorage::Type dstColor) { mDstColor = dstColor; } in setDstColorBits()
/external/mesa3d/src/mesa/swrast/
Ds_blit.c407 GLubyte (*dstColor)[4] = (GLubyte (*)[4]) dstBuffer; in resample_linear_row_ub() local
462 GLfloat (*dstColor)[4] = (GLfloat (*)[4]) dstBuffer; in resample_linear_row_float() local
/external/deqp/framework/referencerenderer/
DrrFragmentOperations.cpp657 const Vec4& dstColor = sample.clampedBlendDstColor; in executeAdvancedBlend() local
941 … Vec4 dstColor = colorBuffer.getPixel(fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y()); in render() local
967 …const Vec4 dstColor = colorBuffer.getPixel(fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.… in render() local
/external/deqp/external/vulkancts/modules/vulkan/ycbcr/
DvktYCbCrUtil.cpp1787 Interval dstColor[4]; in calculateBounds() local
1830 Interval dstColor[4]; in calculateBounds() local
1901 Interval dstColor[4]; in calculateBounds() local
1943 Interval dstColor[4]; in calculateBounds() local
/external/angle/src/tests/gl_tests/
DCopyTexImageTest.cpp962 GLTexture dstColor; in TEST_P() local
1012 GLTexture dstColor; in TEST_P() local
DBlitFramebufferANGLETest.cpp1558 GLTexture dstColor; in BlitDepthStencilPixelByPixelTestHelper() local
2151 GLTexture dstColor; in TEST_P() local
2194 GLTexture dstColor; in TEST_P() local
/external/skia/src/opts/
DSkBitmapProcState_opts.h440 SkPMColor* dstColor, in filter_and_scale_by_alpha()
/external/skia/src/core/
DSkBitmapProcState.cpp389 SkPMColor* dstColor, in filter_32_alpha()
/external/deqp/modules/gles2/functional/
Des2fDepthStencilTests.cpp481 void renderReference (const vector<ClearCommand>& clears, const tcu::PixelBufferAccess& dstColor, c… in renderReference()
/external/deqp/modules/gles3/functional/
Des3fDepthStencilTests.cpp481 void renderReference (const vector<ClearCommand>& clears, const tcu::PixelBufferAccess& dstColor, c… in renderReference()
/external/swiftshader/src/Pipeline/
DPixelRoutine.cpp1488 SIMD::Float4 dstColor = dst; in computeAdvancedBlendMode() local
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineBlendOperationAdvancedTests.cpp757 Vec3 dstColor = destination.xyz(); in calculateFinalColor() local
/external/skia/src/sksl/codegen/
DSkSLVMCodeGenerator.cpp1319 skvm::Color dstColor = {f32(argVal[0]), f32(argVal[1]), f32(argVal[2]), f32(argVal[3])}; in writeChildCall() local

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