Searched defs:e2y (Results 1 – 3 of 3) sorted by relevance
555 double e2y = cy + (a * sinTheta * cosEta2) + (b * cosTheta * sinEta2); in arcToBezier() local
560 double e2y = cy + (a * sinTheta * cosEta2) + (b * cosTheta * sinEta2); in arcToBezier() local
1018 float4 e2y = skvx::shuffle<1, 1, 3, 3>(fY) - skvx::shuffle<0, 0, 2, 2>(fY); in moveTo() local