| /hardware/interfaces/audio/aidl/default/extension/ |
| D | ExtensionEffect.cpp | 138 IEffect::Status ExtensionEffect::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::ExtensionEffect
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| /hardware/interfaces/audio/aidl/default/loudnessEnhancer/ |
| D | LoudnessEnhancerSw.cpp | 162 IEffect::Status LoudnessEnhancerSw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::LoudnessEnhancerSw
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| /hardware/interfaces/audio/aidl/default/downmix/ |
| D | DownmixSw.cpp | 159 IEffect::Status DownmixSw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::DownmixSw
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| /hardware/interfaces/audio/aidl/default/presetReverb/ |
| D | PresetReverbSw.cpp | 176 IEffect::Status PresetReverbSw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::PresetReverbSw
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| /hardware/interfaces/audio/aidl/default/acousticEchoCanceler/ |
| D | AcousticEchoCancelerSw.cpp | 183 IEffect::Status AcousticEchoCancelerSw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::AcousticEchoCancelerSw
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| /hardware/interfaces/audio/aidl/default/equalizer/ |
| D | EqualizerSw.cpp | 213 IEffect::Status EqualizerSw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::EqualizerSw
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| /hardware/interfaces/audio/aidl/default/bassboost/ |
| D | BassBoostSw.cpp | 166 IEffect::Status BassBoostSw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::BassBoostSw
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| /hardware/interfaces/audio/aidl/default/noiseSuppression/ |
| D | NoiseSuppressionSw.cpp | 170 IEffect::Status NoiseSuppressionSw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::NoiseSuppressionSw
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| /hardware/interfaces/audio/aidl/default/volume/ |
| D | VolumeSw.cpp | 175 IEffect::Status VolumeSw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::VolumeSw
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| /hardware/interfaces/audio/aidl/default/hapticGenerator/ |
| D | HapticGeneratorSw.cpp | 173 IEffect::Status HapticGeneratorSw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::HapticGeneratorSw
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| /hardware/interfaces/audio/aidl/default/virtualizer/ |
| D | VirtualizerSw.cpp | 218 IEffect::Status VirtualizerSw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::VirtualizerSw
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| /hardware/interfaces/audio/aidl/default/visualizer/ |
| D | VisualizerSw.cpp | 205 IEffect::Status VisualizerSw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::VisualizerSw
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| /hardware/interfaces/audio/aidl/default/ |
| D | EffectImpl.cpp | 252 IEffect::Status EffectImpl::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::EffectImpl
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| /hardware/interfaces/audio/aidl/default/automaticGainControlV2/ |
| D | AutomaticGainControlV2Sw.cpp | 195 IEffect::Status AutomaticGainControlV2Sw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::AutomaticGainControlV2Sw
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| /hardware/interfaces/audio/aidl/default/automaticGainControlV1/ |
| D | AutomaticGainControlV1Sw.cpp | 192 IEffect::Status AutomaticGainControlV1Sw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::AutomaticGainControlV1Sw
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| /hardware/interfaces/audio/aidl/default/envReverb/ |
| D | EnvReverbSw.cpp | 282 IEffect::Status EnvReverbSw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::EnvReverbSw
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| /hardware/interfaces/audio/aidl/default/dynamicProcessing/ |
| D | DynamicsProcessingSw.cpp | 275 IEffect::Status DynamicsProcessingSw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::DynamicsProcessingSw
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