Searched defs:effectiveBaseLevel (Results 1 – 4 of 4) sorted by relevance
1406 const GLuint effectiveBaseLevel = mState.getEffectiveBaseLevel(); in generateMipmap() local2090 GLint effectiveBaseLevel = mState.getEffectiveBaseLevel(); in getBaseLevelInfo() local
151 const GLuint effectiveBaseLevel = texture->getTextureState().getEffectiveBaseLevel(); in ValidateCreateImageMipLevelCommon() local
2093 const GLuint effectiveBaseLevel = texture->getTextureState().getEffectiveBaseLevel(); in ValidateGenerateMipmapBase() local
226 const GLuint effectiveBaseLevel = textureState.getEffectiveBaseLevel(); in getSRVForSampler() local