Searched defs:end_r (Results 1 – 5 of 5) sorted by relevance
334 float end_r = m_info.fillColor.GetShading()->GetEndRadius(); in FillPathWithShading() local
1333 #define end_r %ebx macro
269 let mut end_r = ptr::null_mut(); in partition_in_blocks() localVariable
182 float end_r = pCoords->GetFloatAt(5); in DrawRadialShading() local
1429 float end_r = pCoords->GetFloatAt(5); in DrawShading() local