1 /* 2 * Copyright 2018 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef PromiseImageHelper_DEFINED 9 #define PromiseImageHelper_DEFINED 10 11 #include "include/core/SkBitmap.h" 12 #include "include/core/SkDeferredDisplayListRecorder.h" 13 #include "include/core/SkPromiseImageTexture.h" 14 #include "include/core/SkRefCnt.h" 15 #include "include/core/SkYUVAPixmaps.h" 16 #include "include/gpu/GrBackendSurface.h" 17 #include "include/private/base/SkTArray.h" 18 #include "src/base/SkTLazy.h" 19 #include "src/core/SkCachedData.h" 20 21 class GrDirectContext; 22 class SkImage; 23 class SkMipmap; 24 class SkPicture; 25 class SkTaskGroup; 26 27 // This class acts as a proxy for a GrBackendTexture that backs an image. 28 // Whenever a promise image is created for the image, the promise image receives a ref to 29 // potentially several of these objects. Once all the promise images receive their done 30 // callbacks this object is deleted - removing the GrBackendTexture from VRAM. 31 // Note that while the DDLs are being created in the threads, the PromiseImageHelper holds 32 // a ref on all the PromiseImageCallbackContexts. However, once all the threads are done 33 // it drops all of its refs (via "reset"). 34 class PromiseImageCallbackContext : public SkRefCnt { 35 public: PromiseImageCallbackContext(GrDirectContext * direct,GrBackendFormat backendFormat)36 PromiseImageCallbackContext(GrDirectContext* direct, GrBackendFormat backendFormat) 37 : fContext(direct) 38 , fBackendFormat(backendFormat) {} 39 40 ~PromiseImageCallbackContext() override; 41 backendFormat()42 const GrBackendFormat& backendFormat() const { return fBackendFormat; } 43 44 void setBackendTexture(const GrBackendTexture& backendTexture); 45 46 void destroyBackendTexture(); 47 fulfill()48 sk_sp<SkPromiseImageTexture> fulfill() { 49 ++fTotalFulfills; 50 return fPromiseImageTexture; 51 } 52 release()53 void release() { 54 ++fDoneCnt; 55 SkASSERT(fDoneCnt <= fNumImages); 56 } 57 wasAddedToImage()58 void wasAddedToImage() { fNumImages++; } 59 promiseImageTexture()60 const SkPromiseImageTexture* promiseImageTexture() const { 61 return fPromiseImageTexture.get(); 62 } 63 PromiseImageFulfillProc(void * textureContext)64 static sk_sp<SkPromiseImageTexture> PromiseImageFulfillProc(void* textureContext) { 65 auto callbackContext = static_cast<PromiseImageCallbackContext*>(textureContext); 66 return callbackContext->fulfill(); 67 } 68 PromiseImageReleaseProc(void * textureContext)69 static void PromiseImageReleaseProc(void* textureContext) { 70 auto callbackContext = static_cast<PromiseImageCallbackContext*>(textureContext); 71 callbackContext->release(); 72 callbackContext->unref(); 73 } 74 75 private: 76 GrDirectContext* fContext; 77 GrBackendFormat fBackendFormat; 78 sk_sp<SkPromiseImageTexture> fPromiseImageTexture; 79 int fNumImages = 0; 80 int fTotalFulfills = 0; 81 int fDoneCnt = 0; 82 83 using INHERITED = SkRefCnt; 84 }; 85 86 // This class consolidates tracking & extraction of the original image data from an skp, 87 // the upload of said data to the GPU and the fulfillment of promise images. 88 // 89 // The way this works is: 90 // the original skp is converted to SkData and all its image info is extracted into this 91 // class and only indices into this class are left in the SkData 92 // the PromiseImageCallbackContexts are created for each image 93 // the SkData is then reinflated into an SkPicture with promise images replacing all the indices 94 // (all in recreateSKP) 95 // 96 // Prior to replaying in threads, all the images are uploaded to the gpu 97 // (in uploadAllToGPU) 98 // 99 // This class is then reset - dropping all of its refs on the PromiseImageCallbackContexts 100 // 101 // Each done callback unrefs its PromiseImageCallbackContext so, once all the promise images 102 // are done, the PromiseImageCallbackContext is freed and its GrBackendTexture removed 103 // from VRAM 104 // 105 // Note: if DDLs are going to be replayed multiple times, the reset call can be delayed until 106 // all the replaying is complete. This will pin the GrBackendTextures in VRAM. 107 class DDLPromiseImageHelper { 108 public: DDLPromiseImageHelper(const SkYUVAPixmapInfo::SupportedDataTypes & supportedYUVADataTypes)109 DDLPromiseImageHelper(const SkYUVAPixmapInfo::SupportedDataTypes& supportedYUVADataTypes) 110 : fSupportedYUVADataTypes(supportedYUVADataTypes) {} 111 ~DDLPromiseImageHelper() = default; 112 113 // Convert the input SkPicture into a new one which has promise images rather than live 114 // images. 115 sk_sp<SkPicture> recreateSKP(GrDirectContext*, SkPicture*); 116 117 void uploadAllToGPU(SkTaskGroup*, GrDirectContext*); 118 void deleteAllFromGPU(SkTaskGroup*, GrDirectContext*); 119 120 // Remove this class' refs on the promise images and the PromiseImageCallbackContexts reset()121 void reset() { 122 fImageInfo.clear(); 123 fPromiseImages.clear(); 124 } 125 126 private: 127 void createCallbackContexts(GrDirectContext*); 128 // reinflate a deflated SKP, replacing all the indices with promise images. 129 sk_sp<SkPicture> reinflateSKP(sk_sp<GrContextThreadSafeProxy>, SkData* deflatedSKP); 130 131 // This is the information extracted into this class from the parsing of the skp file. 132 // Once it has all been uploaded to the GPU and distributed to the promise images, it 133 // is all dropped via "reset". 134 class PromiseImageInfo { 135 public: 136 PromiseImageInfo(int index, uint32_t originalUniqueID, const SkImageInfo& ii); 137 PromiseImageInfo(PromiseImageInfo&& other); 138 ~PromiseImageInfo(); 139 index()140 int index() const { return fIndex; } originalUniqueID()141 uint32_t originalUniqueID() const { return fOriginalUniqueID; } isYUV()142 bool isYUV() const { return fYUVAPixmaps.isValid(); } 143 overallDimensions()144 SkISize overallDimensions() const { return fImageInfo.dimensions(); } overallColorType()145 SkColorType overallColorType() const { return fImageInfo.colorType(); } overallAlphaType()146 SkAlphaType overallAlphaType() const { return fImageInfo.alphaType(); } refOverallColorSpace()147 sk_sp<SkColorSpace> refOverallColorSpace() const { return fImageInfo.refColorSpace(); } 148 yuvaInfo()149 const SkYUVAInfo& yuvaInfo() const { return fYUVAPixmaps.yuvaInfo(); } 150 yuvPixmap(int index)151 const SkPixmap& yuvPixmap(int index) const { 152 SkASSERT(this->isYUV()); 153 return fYUVAPixmaps.planes()[index]; 154 } 155 baseLevel()156 const SkBitmap& baseLevel() const { 157 SkASSERT(!this->isYUV()); 158 return fBaseLevel; 159 } 160 // This returns an array of all the available mipLevels - suitable for passing into 161 // createBackendTexture. 162 std::unique_ptr<SkPixmap[]> normalMipLevels() const; 163 int numMipLevels() const; 164 setCallbackContext(int index,sk_sp<PromiseImageCallbackContext> callbackContext)165 void setCallbackContext(int index, sk_sp<PromiseImageCallbackContext> callbackContext) { 166 SkASSERT(index >= 0 && index < (this->isYUV() ? SkYUVAInfo::kMaxPlanes : 1)); 167 fCallbackContexts[index] = callbackContext; 168 } callbackContext(int index)169 PromiseImageCallbackContext* callbackContext(int index) const { 170 SkASSERT(index >= 0 && index < (this->isYUV() ? SkYUVAInfo::kMaxPlanes : 1)); 171 return fCallbackContexts[index].get(); 172 } refCallbackContext(int index)173 sk_sp<PromiseImageCallbackContext> refCallbackContext(int index) const { 174 SkASSERT(index >= 0 && index < (this->isYUV() ? SkYUVAInfo::kMaxPlanes : 1)); 175 return fCallbackContexts[index]; 176 } 177 mipmapped(int index)178 GrMipmapped mipmapped(int index) const { 179 if (this->isYUV()) { 180 return GrMipmapped::kNo; 181 } 182 return fMipLevels ? GrMipmapped::kYes : GrMipmapped::kNo; 183 } backendFormat(int index)184 const GrBackendFormat& backendFormat(int index) const { 185 SkASSERT(index >= 0 && index < (this->isYUV() ? SkYUVAInfo::kMaxPlanes : 1)); 186 return fCallbackContexts[index]->backendFormat(); 187 } promiseTexture(int index)188 const SkPromiseImageTexture* promiseTexture(int index) const { 189 SkASSERT(index >= 0 && index < (this->isYUV() ? SkYUVAInfo::kMaxPlanes : 1)); 190 return fCallbackContexts[index]->promiseImageTexture(); 191 } 192 193 void setMipLevels(const SkBitmap& baseLevel, std::unique_ptr<SkMipmap> mipLevels); 194 195 /** Takes ownership of the plane data. */ setYUVPlanes(SkYUVAPixmaps yuvaPixmaps)196 void setYUVPlanes(SkYUVAPixmaps yuvaPixmaps) { fYUVAPixmaps = std::move(yuvaPixmaps); } 197 198 private: 199 const int fIndex; // index in the 'fImageInfo' array 200 const uint32_t fOriginalUniqueID; // original ID for deduping 201 202 const SkImageInfo fImageInfo; // info for the overarching image 203 204 // CPU-side cache of a normal SkImage's mipmap levels 205 SkBitmap fBaseLevel; 206 std::unique_ptr<SkMipmap> fMipLevels; 207 208 // CPU-side cache of a YUV SkImage's contents 209 SkYUVAPixmaps fYUVAPixmaps; 210 211 // Up to SkYUVASizeInfo::kMaxCount for a YUVA image. Only one for a normal image. 212 sk_sp<PromiseImageCallbackContext> fCallbackContexts[SkYUVAInfo::kMaxPlanes]; 213 }; 214 215 struct DeserialImageProcContext { 216 sk_sp<GrContextThreadSafeProxy> fThreadSafeProxy; 217 DDLPromiseImageHelper* fHelper; 218 }; 219 220 static void CreateBETexturesForPromiseImage(GrDirectContext*, PromiseImageInfo*); 221 static void DeleteBETexturesForPromiseImage(PromiseImageInfo*); 222 223 static sk_sp<SkImage> CreatePromiseImages(const void* rawData, size_t length, void* ctxIn); 224 isValidID(int id)225 bool isValidID(int id) const { return id >= 0 && id < fImageInfo.size(); } getInfo(int id)226 const PromiseImageInfo& getInfo(int id) const { return fImageInfo[id]; } 227 void uploadImage(GrDirectContext*, PromiseImageInfo*); 228 229 // returns -1 if not found 230 int findImage(SkImage* image) const; 231 232 // returns -1 on failure 233 int addImage(SkImage* image); 234 235 // returns -1 on failure 236 int findOrDefineImage(SkImage* image); 237 238 SkYUVAPixmapInfo::SupportedDataTypes fSupportedYUVADataTypes; 239 SkTArray<PromiseImageInfo> fImageInfo; 240 241 // TODO: review the use of 'fPromiseImages' - it doesn't seem useful/necessary 242 SkTArray<sk_sp<SkImage>> fPromiseImages; // All the promise images in the 243 // reconstituted picture 244 }; 245 246 #endif 247