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1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkPictureShader_DEFINED
9 #define SkPictureShader_DEFINED
10 
11 #include "include/core/SkTileMode.h"
12 #include "src/shaders/SkShaderBase.h"
13 #include <atomic>
14 
15 class SkArenaAlloc;
16 class SkBitmap;
17 class SkPicture;
18 
19 /*
20  * An SkPictureShader can be used to draw SkPicture-based patterns.
21  *
22  * The SkPicture is first rendered into a tile, which is then used to shade the area according
23  * to specified tiling rules.
24  */
25 class SkPictureShader : public SkShaderBase {
26 public:
27     static sk_sp<SkShader> Make(sk_sp<SkPicture>, SkTileMode, SkTileMode, SkFilterMode,
28                                 const SkMatrix*, const SkRect*);
29 
30 #if defined(SK_GANESH)
31     std::unique_ptr<GrFragmentProcessor> asFragmentProcessor(const GrFPArgs&,
32                                                              const MatrixRec&) const override;
33 #endif
34 #if defined(SK_GRAPHITE)
35     void addToKey(const skgpu::graphite::KeyContext&,
36                   skgpu::graphite::PaintParamsKeyBuilder*,
37                   skgpu::graphite::PipelineDataGatherer*) const override;
38 #endif
39 
40     SkPictureShader(sk_sp<SkPicture>, SkTileMode, SkTileMode, SkFilterMode, const SkRect*);
41 
42 protected:
43     SkPictureShader(SkReadBuffer&);
44     void flatten(SkWriteBuffer&) const override;
45     bool appendStages(const SkStageRec&, const MatrixRec&) const override;
46     skvm::Color program(skvm::Builder*,
47                         skvm::Coord device,
48                         skvm::Coord local,
49                         skvm::Color paint,
50                         const MatrixRec&,
51                         const SkColorInfo& dst,
52                         skvm::Uniforms* uniforms,
53                         SkArenaAlloc* alloc) const override;
54 
55 #ifdef SK_ENABLE_LEGACY_SHADERCONTEXT
56     Context* onMakeContext(const ContextRec&, SkArenaAlloc*) const override;
57 #endif
58 
59 private:
60     SK_FLATTENABLE_HOOKS(SkPictureShader)
61 
62     sk_sp<SkShader> rasterShader(const SkMatrix&,
63                                  SkColorType dstColorType,
64                                  SkColorSpace* dstColorSpace,
65                                  const SkSurfaceProps& props) const;
66 
67     sk_sp<SkPicture>    fPicture;
68     SkRect              fTile;
69     SkTileMode          fTmx, fTmy;
70     SkFilterMode        fFilter;
71 
72     using INHERITED = SkShaderBase;
73 };
74 
75 #endif // SkPictureShader_DEFINED
76