Searched defs:far (Results 1 – 2 of 2) sorted by relevance
50 android::mat4 perspective(float hfov, float vfov, float near, float far) { in perspective()180 const float far = 0.0f; // ground plane is at zero in drawFrame() local
93 let far = read_sysreg!("far_el1"); in sync_exception_current() localVariable