Searched defs:fboStatus (Results 1 – 7 of 7) sorted by relevance
135 deUint32 fboStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER); in setupFramebufferObjects() local
188 deUint32 fboStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER); in setupFramebufferObject() local
290 deUint32 fboStatus = gl.checkFramebufferStatus(GL_FRAMEBUFFER); in init() local
654 const GLenum fboStatus = gl(*this).checkFramebufferStatus(GL_FRAMEBUFFER); in iterate() local
68 static bool isFramebufferStatus (glw::GLenum fboStatus) in isFramebufferStatus()
1392 const auto fboStatus = gl.checkFramebufferStatus(GL_FRAMEBUFFER); in verifyFramebufferStatus() local
5230 glw::GLint fboStatus; in iterate() local5264 glw::GLint fboStatus; in iterate() local