Home
last modified time | relevance | path

Searched defs:fenceFd (Results 1 – 25 of 57) sorted by relevance

123

/frameworks/native/services/surfaceflinger/tests/unittests/mock/system/window/
DMockNativeWindow.cpp57 int* fenceFd) { in dispatch_dequeueBuffer()
62 int fenceFd) { in dispatch_queueBuffer()
67 int fenceFd) { in dispatch_cancelBuffer()
/frameworks/base/libs/hostgraphics/ui/
DGraphicBuffer.h46 android_ycbcr *ycbcr, int fenceFd) { return OK; } in lockAsyncYCbCr()
54 status_t unlockAsync(int *fenceFd) { return OK; } in unlockAsync()
/frameworks/base/libs/hwui/renderthread/
DReliableSurface.cpp97 int fenceFd = -1; in reserveNext() local
177 ANativeWindowBuffer** buffer, int* fenceFd) { in hook_dequeueBuffer()
204 ANativeWindowBuffer* buffer, int fenceFd) { in hook_cancelBuffer()
218 ANativeWindowBuffer* buffer, int fenceFd) { in hook_queueBuffer()
DHardwareBufferRenderParams.h50 void invokeRenderCallback(android::base::unique_fd&& fenceFd, int status) { in invokeRenderCallback()
DVulkanManager.cpp633 int fenceFd = -1; in swapBuffers() local
687 int fenceFd = ::dup(fence); in fenceWait() local
782 int fenceFd = 0; in createReleaseFence() local
/frameworks/native/services/surfaceflinger/CompositionEngine/mock/
DNativeWindow.cpp27 static int forwardDequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd) { in forwardDequeueBuffer()
31 static int forwardCancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) { in forwardCancelBuffer()
35 static int forwardQueueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) { in forwardQueueBuffer()
/frameworks/native/libs/gui/
DCpuConsumer.cpp97 int fenceFd = item.mFence.get() ? item.mFence->dup() : -1; in lockBufferItem() local
121 int fenceFd = item.mFence.get() ? item.mFence->dup() : -1; in lockBufferItem() local
212 int fenceFd = -1; in unlockBuffer() local
DSurface.cpp386 ANativeWindowBuffer** buffer, int* fenceFd) { in hook_dequeueBuffer()
400 int* fenceFd) { in dequeueBufferInternal()
406 ANativeWindowBuffer* buffer, int fenceFd) { in hook_cancelBuffer()
419 int Surface::cancelBufferInternal(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) { in cancelBufferInternal()
425 ANativeWindowBuffer* buffer, int fenceFd) { in hook_queueBuffer()
438 int Surface::queueBufferInternal(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) { in queueBufferInternal()
447 int fenceFd = -1; in hook_dequeueBuffer_DEPRECATED() local
562 int Surface::dequeueBuffer(android_native_buffer_t** buffer, int* fenceFd) { in dequeueBuffer()
848 int fenceFd) { in cancelBuffer()
895 int fenceFd = buffers[i].fenceFd; in cancelBuffers() local
[all …]
/frameworks/native/libs/ui/
DGraphicBuffer.cpp291 status_t GraphicBuffer::lockAsync(uint32_t inUsage, void** vaddr, int fenceFd, in lockAsync()
299 status_t GraphicBuffer::lockAsync(uint32_t inUsage, const Rect& rect, void** vaddr, int fenceFd, in lockAsync()
305 const Rect& rect, void** vaddr, int fenceFd, in lockAsync()
322 int fenceFd) in lockAsyncYCbCr()
330 android_ycbcr* ycbcr, int fenceFd) in lockAsyncYCbCr()
343 status_t GraphicBuffer::unlockAsync(int *fenceFd) in unlockAsync()
DFence.cpp40 Fence::Fence(int fenceFd) : in Fence()
44 Fence::Fence(base::unique_fd fenceFd) : in Fence()
DGraphicBufferMapper.cpp152 int32_t fenceFd = -1; in unlock() local
162 void** vaddr, int fenceFd, int32_t* outBytesPerPixel, in lockAsync()
170 int fenceFd, int32_t* outBytesPerPixel, in lockAsync()
181 uint32_t usage, const Rect& bounds, android_ycbcr *ycbcr, int fenceFd) in lockAsyncYCbCr()
188 status_t GraphicBufferMapper::unlockAsync(buffer_handle_t handle, int *fenceFd) in unlockAsync()
/frameworks/av/media/codec2/sfplugin/
DC2OMXNode.cpp66 int fenceFd, in queue()
134 for (int fenceFd : fenceFds) { in threadLoop() local
174 int fenceFd; member
398 buffer_id buffer, const OMXBuffer &omxBuf, int fenceFd) { in fillBuffer()
407 OMX_U32 flags, OMX_TICKS timestamp, int fenceFd) { in emptyBuffer()
/frameworks/native/libs/renderengine/skia/
DSkiaGLRenderEngine.cpp317 void SkiaGLRenderEngine::waitFence(GrDirectContext*, base::borrowed_fd fenceFd) { in waitFence()
345 bool SkiaGLRenderEngine::waitGpuFence(base::borrowed_fd fenceFd) { in waitGpuFence()
396 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync)); in flush() local
/frameworks/av/media/codec2/vndk/
DC2Fence.cpp237 SyncFenceImpl(int fenceFd) : in SyncFenceImpl()
258 C2Fence _C2FenceFactory::CreateSyncFence(int fenceFd) { in CreateSyncFence()
/frameworks/av/media/libstagefright/omx/
DOMXNodeInstance.cpp91 #define EMPTY_BUFFER(addr, header, fenceFd) "%#x [%u@%p fc=%d]", \ argument
93 #define FULL_BUFFER(addr, header, fenceFd) "%#" PRIxPTR " [%u@%p (%u..+%u) f=%x ts=%lld fc=%d]", \ argument
1768 IOMX::buffer_id buffer, const OMXBuffer &omxBuffer, int fenceFd) { in fillBuffer()
1821 OMX_U32 flags, OMX_TICKS timestamp, int fenceFd) { in emptyBuffer()
1851 OMX_U32 flags, OMX_TICKS timestamp, int fenceFd) { in emptyBuffer_l()
1917 OMX_BUFFERHEADERTYPE *header, int fenceFd, OMX_U32 portIndex) { in storeFenceInMeta_l()
1942 int fenceFd = -1; in retrieveFenceFromMeta_l() local
1961 intptr_t debugAddr, int fenceFd) { in emptyBuffer_l()
2002 OMX_U32 flags, OMX_TICKS timestamp, int fenceFd) { in emptyGraphicBuffer_l()
2090 OMX_U32 flags, OMX_TICKS timestamp, int fenceFd) { in emptyNativeHandleBuffer_l()
[all …]
DOmxGraphicBufferSource.cpp45 int64_t timestamp, int fenceFd) override { in submitBuffer()
/frameworks/base/media/jni/
Dandroid_media_ImageWriter.cpp552 int fenceFd = -1; in ImageWriter_dequeueImage() local
627 int fenceFd = -1; in ImageWriter_cancelImage() local
657 int fenceFd = -1; in ImageWriter_queueImage() local
888 GraphicBuffer** buffer, int* fenceFd) { in Image_getNativeContext()
903 sp<GraphicBuffer> buffer, int fenceFd, int dataSpace) { in Image_setNativeContext()
1005 static void Image_setFenceFd(JNIEnv* env, jobject thiz, int fenceFd) { in Image_setFenceFd()
1018 int fenceFd = -1; in Image_getLockedImage() local
Dandroid_media_Utils.cpp548 const Rect& rect, int fenceFd, LockedImage* outputImage) { in lockImageFromBuffer()
610 int fenceFd, LockedImage* outputImage) { in lockImageFromBuffer()
/frameworks/av/media/libmedia/
DIOMX.cpp294 buffer_id buffer, const OMXBuffer &omxBuf, int fenceFd) { in fillBuffer()
313 OMX_U32 flags, OMX_TICKS timestamp, int fenceFd) { in emptyBuffer()
458 buffer_id buffer, const OMXBuffer &omxBuf, int fenceFd = -1) { in fillBuffer()
464 OMX_U32 flags, OMX_TICKS timestamp, int fenceFd = -1) { in emptyBuffer()
753 int fenceFd = haveFence ? ::dup(data.readFileDescriptor()) : -1; in onTransact() local
773 int fenceFd = haveFence ? ::dup(data.readFileDescriptor()) : -1; in onTransact() local
/frameworks/native/libs/nativewindow/
DANativeWindow.cpp318 int ANativeWindow_dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd) { in ANativeWindow_dequeueBuffer()
322 int ANativeWindow_queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) { in ANativeWindow_queueBuffer()
326 int ANativeWindow_cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) { in ANativeWindow_cancelBuffer()
/frameworks/av/media/libstagefright/
DFrameRenderTracker.cpp51 ANativeWindowBuffer *buf, int fenceFd, int index) { in updateInfoForDequeuedBuffer()
/frameworks/native/libs/gui/include/gui/
DSurface.h383 int fenceFd = -1; member
390 int fenceFd = -1; member
/frameworks/av/services/camera/libcameraservice/device3/
DCamera3BufferManager.h210 int fenceFd; member
DCamera3OutputStream.cpp219 int fenceFd = -1; in getBufferLocked() local
329 base::unique_fd fenceFd(dup(fence)); in fixUpHidlJpegBlobHeader() local
800 status_t Camera3OutputStream::getBufferLockedCommon(ANativeWindowBuffer** anb, int* fenceFd) { in getBufferLockedCommon()
1189 status_t Camera3OutputStream::detachBuffer(sp<GraphicBuffer>* buffer, int* fenceFd) { in detachBuffer()
1194 status_t Camera3OutputStream::detachBufferLocked(sp<GraphicBuffer>* buffer, int* fenceFd) { in detachBufferLocked()
1324 base::unique_fd fenceFd(dup(fence)); in dumpImageToDisk() local
DCamera3StreamInterface.h143 status_t lockAsync(uint32_t usage, void** dstBuffer, int fenceFd) { in lockAsync()
156 status_t lockAsync(void** dstBuffer, int fenceFd) { in lockAsync()

123