Searched defs:fence_state (Results 1 – 4 of 4) sorted by relevance
277 let mut fence_state = fence_state.lock(); in create_fence_handler() localVariable304 fence_state: Arc<Mutex<FenceState>>, field726 let mut fence_state = self.fence_state.lock(); in process_descriptor() localVariable1385 let fence_state = Arc::new(Mutex::new(Default::default())); in activate() localVariable
90 fence_state: Arc<Mutex<gpu::FenceState>>, field
855 Value::Dict fence_state; in AsValue() local
2826 auto fence_state = GetFenceState(fence); in VerifyQueueStateToFence() local4986 std::unique_ptr<FENCE_STATE> fence_state(new FENCE_STATE{}); in PostCallRecordCreateFence() local12514 FENCE_STATE *fence_state = GetFenceState(fence); in RecordGetExternalFenceState() local