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Searched defs:firstShaderType (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DProgramExecutableVk.cpp882 const gl::ShaderType firstShaderType = block.getFirstActiveShaderType(); in addInterfaceBlockDescriptorSetDesc() local
937 const gl::ShaderType firstShaderType = imageUniform.getFirstActiveShaderType(); in addImageDescriptorSetDesc() local
1011 const gl::ShaderType firstShaderType = samplerUniform.getFirstActiveShaderType(); in addTextureDescriptorSetDesc() local
Dvk_cache_utils.cpp5461 const gl::ShaderType firstShaderType = block.getFirstActiveShaderType(); in updateShaderBuffers() local
5518 const gl::ShaderType firstShaderType = imageUniform.getFirstActiveShaderType(); in updateImages() local
5577 const gl::ShaderType firstShaderType = samplerUniform.getFirstActiveShaderType(); in updateExecutableActiveTextures() local
5879 const gl::ShaderType firstShaderType = samplerUniform.getFirstActiveShaderType(); in UpdatePreCacheActiveTextures() local
5955 const gl::ShaderType firstShaderType = samplerUniform.getFirstActiveShaderType(); in updateFullActiveTextures() local
6075 const gl::ShaderType firstShaderType = block.getFirstActiveShaderType(); in updateOneShaderBuffer() local
6347 const gl::ShaderType firstShaderType = imageUniform.getFirstActiveShaderType(); in updateImages() local