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Searched defs:flipY (Results 1 – 23 of 23) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
DFrameBufferMtl.h97 void setFlipY(bool flipY) { mFlipY = flipY; } in setFlipY()
98 bool flipY() const { return mFlipY; } in flipY() function
Dmtl_render_utils.h51 bool flipY = false; member
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DBlit9.cpp294 bool flipY, in copyTexture()
334 bool flipY, in copy()
391 bool flipY, in formatConvert()
428 bool flipY, in setFormatConvertShaders()
616 bool flipY) in setViewportAndShaderConstants()
/external/skia/src/sksl/
DSkSLCompiler.h89 static std::array<float, 4> GetRTAdjustVector(SkISize rtDims, bool flipY) { in GetRTAdjustVector()
106 static std::array<float, 2> GetRTFlipVector(int rtHeight, bool flipY) { in GetRTFlipVector()
/external/replicaisland/src/com/replica/replicaisland/
DCollisionVolume.java110 public boolean flipY; field in CollisionVolume.FlipInfo
/external/angle/src/tests/gl_tests/
DCopyTextureTest.cpp427 bool flipY, in testCopyTexture()
524 bool flipY, in testCopySubTexture()
2095 GLenum destType, bool flipY, bool premultiplyAlpha, in TEST_P()
2096 bool unmultiplyAlpha, const GLColor &expectedColor) { in TEST_P()
2213 const GLColor32F &expectedColor) { in TEST_P()
2343 const GLColor32U &expectedColor) { in TEST_P()
DCopyTexture3DTest.cpp72 bool flipY, in testCopy()
/external/skia/src/gpu/ganesh/dawn/
DGrDawnProgramBuilder.cpp268 bool flipY = programInfo.origin() != kTopLeft_GrSurfaceOrigin; in Build() local
422 bool flipY, in createShaderModule()
/external/deqp/modules/glshared/
DglsFragmentOpUtil.cpp230 bool flipY = quad.posA.y() > quad.posB.y(); in render() local
DglsInteractionTestUtil.cpp241 bool flipY = rnd.getBool(); in computeRandomQuad() local
DglsFragOpInteractionCase.cpp200 const bool flipY = rnd.getBool(); in getRandomQuad() local
287 const bool flipY = quad.posB.y() < quad.posA.y(); in renderQuad() local
/external/angle/src/libANGLE/renderer/vulkan/
DUtilsVk.h127 bool flipY; member
392 uint32_t flipY = 0; member
432 uint32_t flipY = 0; member
447 uint32_t flipY = 0; member
DFramebufferVk.cpp155 bool *flipY) in AdjustDimensionsAndFlipForPreRotation()
836 bool flipY = contextVk->isViewportFlipEnabledForReadFBO(); in readPixels() local
938 bool flipY) in blitWithCommand()
1156 bool flipY = sourceArea.isReversedY() != destArea.isReversedY(); in blit() local
DContextVk.cpp110 uint32_t MakeFlipUniform(bool flipX, bool flipY, bool invertViewport) in MakeFlipUniform()
6766 bool flipY = false; in handleDirtyGraphicsDriverUniforms() local
/external/deqp/modules/gles3/functional/
Des3fRandomFragmentOpTests.cpp136 bool flipY = quad.posB.y() < quad.posA.y(); in renderQuad() local
/external/deqp/modules/gles2/functional/
Des2fRandomFragmentOpTests.cpp136 bool flipY = quad.posB.y() < quad.posA.y(); in renderQuad() local
/external/mesa3d/src/mesa/drivers/common/
Dmeta_blit.c94 GLenum filter, GLint flipX, GLint flipY, in blitframebuffer_texture()
/external/deqp/external/vulkancts/modules/vulkan/geometry/
DvktGeometryInstancedRenderingTests.cpp212 const float flipY = rng.getBool() ? 1.0f : -1.0f; in generatePerInstancePosition() local
/external/skia/src/core/
DSkRRect.cpp515 const bool flipY = yScale < 0; in transform() local
/external/skia/src/gpu/ganesh/
DGrDataUtils.cpp518 bool GrConvertPixels(const GrPixmap& dst, const GrCPixmap& src, bool flipY) { in GrConvertPixels()
/external/angle/src/libANGLE/renderer/
Drenderer_utils.cpp330 const bool flipY, in RotateRectangle()
/external/angle/src/libANGLE/
DFramebuffer.cpp2400 void Framebuffer::setFlipY(bool flipY) in setFlipY()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp3073 …mpleFramebuffer (deUint32 mask, const IVec4& srcRect, const IVec4& dstRect, bool flipX, bool flipY) in blitResolveMultisampleFramebuffer()