Searched defs:fp_spills (Results 1 – 8 of 8) sorted by relevance
92 uint32_t fp_spills = 0; in NterpGetFrameEntrySize() local181 uint32_t fp_spills = in NterpFrameInfo() local
284 size_t fp_spills = in CalculateMaximumSafepointSpillSize() local
1807 const uint32_t fp_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ false); in SaveLiveRegisters() local1826 const uint32_t fp_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ false); in RestoreLiveRegisters() local
1337 const uint32_t fp_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ false); in SaveRestoreLiveRegistersHelperSveImpl() local
1600 const uint32_t fp_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ false); in SaveRestoreLiveRegistersHelperNeonImpl() local
342 uint32_t fp_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ false); in SaveLiveRegisters() local376 uint32_t fp_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ false); in RestoreLiveRegisters() local
187 const uint32_t fp_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ false); in SaveLiveRegisters() local
1369 uint32_t fp_spills, in GetVRegOffsetFromQuickCode()