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Searched defs:fragmentShaderName (Results 1 – 7 of 7) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/
DvktDynamicStateDiscardTests.cpp119 …Type pipelineConstructionType, const char* vertexShaderName, const char* fragmentShaderName, vk::V… in DiscardTestInstance()
382 …ructionType pipelineConstructionType, const char* vertexShaderName, const char* fragmentShaderName) in StencilTestInstance()
431 …ructionType pipelineConstructionType, const char* vertexShaderName, const char* fragmentShaderName) in ViewportTestInstance()
467 …ructionType pipelineConstructionType, const char* vertexShaderName, const char* fragmentShaderName) in ScissorTestInstance()
503 …ructionType pipelineConstructionType, const char* vertexShaderName, const char* fragmentShaderName) in DepthTestInstance()
535 …ructionType pipelineConstructionType, const char* vertexShaderName, const char* fragmentShaderName) in BlendTestInstance()
571 …ructionType pipelineConstructionType, const char* vertexShaderName, const char* fragmentShaderName) in LineTestInstance()
DvktDynamicStateBaseClass.cpp43 const char* fragmentShaderName, in DynamicStateBaseClass()
DvktDynamicStateClearTests.cpp53 …ructionType pipelineConstructionType, const char* vertexShaderName, const char* fragmentShaderName) in CmdBaseCase()
DvktDynamicStateVPTests.cpp50 …Type pipelineConstructionType, const char* vertexShaderName, const char* fragmentShaderName, const… in ViewportStateBaseCase()
DvktDynamicStateDSTests.cpp63 …Type pipelineConstructionType, const char* vertexShaderName, const char* fragmentShaderName, const… in DepthStencilBaseCase()
909 const char* vertexShaderName, const char* fragmentShaderName, const char* meshShaderName, in StencilParamsBasicTestInstance()
DvktDynamicStateRSTests.cpp60 …Type pipelineConstructionType, const char* vertexShaderName, const char* fragmentShaderName, const… in DepthBiasBaseCase()
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawBaseClass.cpp35 …tsBaseClass (Context& context, const char* vertexShaderName, const char* fragmentShaderName, const… in DrawTestsBaseClass()