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Searched defs:frameNum (Results 1 – 9 of 9) sorted by relevance

/frameworks/av/media/module/codecs/amrnb/enc/test/
Damrnb_enc_test.cpp65 int frameNum = 0; in encode() local
DAmrnbEncoderTest.cpp60 int32_t frameNum = 0; in EncodeFrames() local
/frameworks/av/media/module/codecs/amrwb/enc/test/
DAmrwbEncoderTest.cpp120 int32_t frameNum = 0; in TEST_P() local
/frameworks/base/core/jni/
Dandroid_graphics_BLASTBufferQueue.cpp178 static void nativeApplyPendingTransactions(JNIEnv* env, jclass clazz, jlong ptr, jlong frameNum) { in nativeApplyPendingTransactions()
202 jlong frameNum) { in nativeGatherPendingTransactions()
/frameworks/av/media/module/bqhelper/
DGraphicBufferSource.cpp981 int64_t frameNum = bi.mFrameNumber; in acquireBuffer_l() local
/frameworks/av/media/module/codecs/m4v_h263/enc/src/
Dmp4enc_api.cpp2632 UInt frameNum[4], frameTick; in DetermineCodingLayer() local
/frameworks/av/media/libstagefright/renderfright/gl/
DGLESRenderEngine.cpp1698 const uint64_t frameNum = mFramesQueued++; in queueSync() local
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp1798 const uint64_t frameNum = mFramesQueued++; in queueSync() local
/frameworks/native/opengl/libs/EGL/
Degl_platform_entries.cpp1289 uint32_t frameNum; in threadLoop() local