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Searched defs:framebufferGL (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/egl/
DContextEGL.cpp59 auto framebufferGL = GetImplAs<FramebufferGL>(framebuffer); in acquireExternalContext() local
89 auto framebufferGL = GetImplAs<FramebufferGL>(framebuffer); in releaseExternalContext() local
/external/angle/src/libANGLE/renderer/gl/cgl/
DPbufferSurfaceCGL.cpp133 FramebufferGL *framebufferGL = GetImplAs<FramebufferGL>(framebuffer); in attachToFramebuffer() local
154 FramebufferGL *framebufferGL = GetImplAs<FramebufferGL>(framebuffer); in detachFromFramebuffer() local
DIOSurfaceSurfaceCGL.cpp299 FramebufferGL *framebufferGL = GetImplAs<FramebufferGL>(framebuffer); in attachToFramebuffer() local
340 FramebufferGL *framebufferGL = GetImplAs<FramebufferGL>(framebuffer); in detachFromFramebuffer() local
/external/angle/src/libANGLE/renderer/gl/eagl/
DPbufferSurfaceEAGL.cpp133 FramebufferGL *framebufferGL = GetImplAs<FramebufferGL>(framebuffer); in attachToFramebuffer() local
152 FramebufferGL *framebufferGL = GetImplAs<FramebufferGL>(framebuffer); in detachFromFramebuffer() local
/external/angle/src/libANGLE/renderer/gl/
DSurfaceGL.cpp41 FramebufferGL *framebufferGL = GetImplAs<FramebufferGL>(context->getFramebuffer({0})); in initializeContents() local
DStateManagerGL.cpp2028 const FramebufferGL *framebufferGL = GetImplAs<FramebufferGL>(framebuffer); in syncState() local
2155 FramebufferGL *framebufferGL = GetImplAs<FramebufferGL>(framebuffer); in syncState() local
2169 FramebufferGL *framebufferGL = GetImplAs<FramebufferGL>(framebuffer); in syncState() local
/external/angle/src/libANGLE/renderer/gl/wgl/
DDXGISwapChainWindowSurfaceWGL.cpp285 FramebufferGL *framebufferGL = GetImplAs<FramebufferGL>(framebuffer); in attachToFramebuffer() local
321 FramebufferGL *framebufferGL = GetImplAs<FramebufferGL>(framebuffer); in detachFromFramebuffer() local
DD3DTextureSurfaceWGL.cpp504 FramebufferGL *framebufferGL = GetImplAs<FramebufferGL>(framebuffer); in attachToFramebuffer() local
532 FramebufferGL *framebufferGL = GetImplAs<FramebufferGL>(framebuffer); in detachFromFramebuffer() local